Astra/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Astra"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://icon.webp"
[autoload]
Relay="*res://scenes/core/relay.gd"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/size/resizable=false
window/stretch/mode="canvas_items"
mouse_cursor/custom_image="res://assets/textures/cursor_pointer3D_shadow.png"
[editor_plugins]
enabled=PackedStringArray("res://addons/Todo_Manager/plugin.cfg")
[input]
thrust={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(152, 20),"global_position":Vector2(841, 369),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
]
}
fire={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(289, 18),"global_position":Vector2(978, 210),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
]
}
clear_high_score={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194312,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
[physics]
2d/default_gravity_vector=Vector2(0, 0)