Added ssome definition files

functions.php - corrected caps on text

missions_func.php
	Removed Available from showing on screen
	Fixed Spaces on line 46
	Fixed Case 2 from cancelled to complete
	Removed White Spaces
Missions_class.php
	Added the ability to receive the fruit type from the Sow Contract

English Lang File
	Remvoved Current from Contracts
This commit is contained in:
mrjohndowe 2022-02-20 01:24:48 -07:00
parent ba8b86a376
commit 93a2e9b250
515 changed files with 188773 additions and 30907 deletions

View File

@ -1,20 +1,20 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<careerSavegame revision="2" valid="true">
<settings>
<savegameName>My game save</savegameName>
<creationDate>2022-01-31</creationDate>
<savegameName>CrimsonSky Elmcreek</savegameName>
<creationDate>2022-02-11</creationDate>
<mapId>MapUS</mapId>
<mapTitle>Elmcreek</mapTitle>
<saveDateFormatted>2022-02-11</saveDateFormatted>
<saveDate>2022-02-11</saveDate>
<saveDateFormatted>2022-02-20</saveDateFormatted>
<saveDate>2022-02-20</saveDate>
<resetVehicles>false</resetVehicles>
<trafficEnabled>true</trafficEnabled>
<stopAndGoBraking>true</stopAndGoBraking>
<trailerFillLimit>false</trailerFillLimit>
<automaticMotorStartEnabled>false</automaticMotorStartEnabled>
<growthMode>1</growthMode>
<plannedDaysPerPeriod>3</plannedDaysPerPeriod>
<fruitDestruction>false</fruitDestruction>
<growthMode>2</growthMode>
<plannedDaysPerPeriod>1</plannedDaysPerPeriod>
<fruitDestruction>true</fruitDestruction>
<plowingRequiredEnabled>true</plowingRequiredEnabled>
<stonesEnabled>true</stonesEnabled>
<weedsEnabled>true</weedsEnabled>
@ -42,68 +42,29 @@
<mapNavigationCollisionRevision>3</mapNavigationCollisionRevision>
<difficulty>3</difficulty>
<economicDifficulty>3</economicDifficulty>
<dirtInterval>4</dirtInterval>
<timeScale>1.000000</timeScale>
<autoSaveInterval>120.000000</autoSaveInterval>
<dirtInterval>3</dirtInterval>
<timeScale>5.000000</timeScale>
<autoSaveInterval>30.000000</autoSaveInterval>
</settings>
<guidedTour active="false" currentStepIndex="0"/>
<map>
<foundHelpIcons>00000000000000000000</foundHelpIcons>
</map>
<statistics>
<money>6749249</money>
<playTime>12920.760742</playTime>
<money>130509</money>
<playTime>3381.344971</playTime>
</statistics>
<slotSystem slotUsage="1111"/>
<slotSystem slotUsage="462"/>
<mapsSplitShapeFileIds count="1">
<id id="0"/>
</mapsSplitShapeFileIds>
<mod modName="FS22_IncreasedFuelUsage" title="Increased Fuel Usage" version="1.0.0.1" required="false" fileHash="4ff8afddd0693c713fb9d3e756cb543d"/>
<mod modName="FS22_IncreasedUnloadingTime" title="Increased Unloading Time" version="1.0.0.1" required="false" fileHash="01ab66bf1e30a9cb9801a0d3902ac4e9"/>
<mod modName="FS22_Lizard_TRA500" title="Lizard TRA 500" version="1.0.0.0" required="false" fileHash="edd4d4217a51e44242fc403cb90a8776"/>
<mod modName="FS22_Profihopper" title="Amazone Profihopper" version="1.0.0.0" required="false" fileHash="e1d9d0c0ba910379353900f34ffb5025"/>
<mod modName="FS22_silos_placeable" title="Placeable Silos" version="1.0.0.0" required="false" fileHash="12f326ee56e5707a8d0876fb6bd0bd12"/>
<mod modName="FS22_Dodge_Charger_2015_CBP" title="CBP Dodge Charger" version="1.0" required="false" fileHash="7e98359aa4766a6a5dde3441df3acf3d"/>
<mod modName="FS22_guidanceSteering" title="Guidance Steering" version="2.1.1.0" required="false" fileHash="c770b1919f3c997f74e6c24eeb7f358f"/>
<mod modName="FS22_kvernelandIXterB18" title="Kverneland iXter B18" version="1.0.0.0" required="false" fileHash="6e7de4e76b062af81c7b177bd49f809c"/>
<mod modName="FS22_viconPS" title="Vicon PS 1004/1654" version="1.0.0.0" required="false" fileHash="7a8636712be3661756a6c9062cd69999"/>
<mod modName="FS22_manualAttach" title="Manual Attach" version="2.0.0.0" required="false" fileHash="954e7e07c51051f34af74944745a5c36"/>
<mod modName="FS22_IncreaseLightRange" title="Increase Light Range" version="1.0.0.0" required="false" fileHash="acfb9a2c43b14d7366e222eead855786"/>
<mod modName="FS22_lizardRoadRage" title="Road Rage" version="1.0.0.0" required="false" fileHash="6e3a85de22f470456373e5d1c3eb6eef"/>
<mod modName="FS22_stoneCrushing_limeProduction" title="Stone Crushing Lime Production With Lights And Solar Panels" version="1.0.0.0" required="false" fileHash="9a9ca5cbfd10fa5021b8867db2cacfc6"/>
<mod modName="FS22_RealisticPlayerSize" title="Realistic Player Size" version="1.0.0.0" required="false" fileHash="f34b01f4dc5d1fc750ac3a100fb263b5"/>
<mod modName="FS22_ITS_DriveLaner" title="E-DriveLaner" version="1.0.0.0" required="false" fileHash="dd78c35b5750cae4fe8121df2b8de5da"/>
<mod modName="FS22_Duevelsdorf_Transportbox_HD" title="Düvelsdorf Transportbox HD" version="1.0.0.0" required="false" fileHash="0f60a52c98687bd17df5e9604875311c"/>
<mod modName="FS22_Multi_Production_Factory" title="Multi Production Factory" version="1.0.0.1" required="false" fileHash="4cda5c615c026328321b1170893cbd73"/>
<mod modName="FS22_CaseIHPuma" title="Case Puma" version="1.0.0.0" required="false" fileHash="4d10a0815371f4ba004fd8c6e057a236"/>
<mod modName="FS22_20ftGooseneck" title="20Ft Gooseneck Trailer" version="1.0.0.0" required="false" fileHash="727c0fdeda1549c1a59bff0b4b2dc16c"/>
<mod modName="FS22_viconExtraPack" title="Vicon EXTRA Pack" version="1.0.0.0" required="false" fileHash="862e361679de4519c9cf54f975265546"/>
<mod modName="FS22_AuntEmmaShop" title="Aunt Emma Shop" version="1.0.0.0" required="false" fileHash="82abdec9d170392295dd7a3a83667575"/>
<mod modName="FS22_TLX2020_Series" title="TLX 2020 Series" version="1.0.0.0" required="false" fileHash="9f6474a615f88311e6c9181ffd840c93"/>
<mod modName="FS22_TLS39_Lowloader" title="Lizard Special Lowloader TLS39" version="1.0.0.0" required="false" fileHash="f80b69a74607ef7888bbe1b78a0ea0b0"/>
<mod modName="FS22_shedModernColourable" title="Modern Shed" version="1.0.0.0" required="false" fileHash="715b954840cafa2f721790533d746bdc"/>
<mod modName="FS22_Honey_Pallet_Warehouse" title="Honey Pallet Warehouse" version="1.0.0.0" required="false" fileHash="ff431eb6d31520656cf3a23f3d141252"/>
<mod modName="FS22_real_clock" title="RealClock Mod" version="1.0.0.0" required="false" fileHash="53a5da9824176850bddd2847ec56e97e"/>
<mod modName="FS22_powerLights" title="Powerful Spotlights Pack" version="1.0.0.0" required="false" fileHash="2c7b6a17f415a940c276c7e1432c7599"/>
<mod modName="FS22_FuelBuyStation" title="Diesel Buy Station" version="1.0.0.0" required="false" fileHash="2151a4d0c7b07680bf4b27bcefc8abec"/>
<mod modName="FS22_Lizard_QuadBear" title="Lizard Quad Bear" version="1.0.0.0" required="false" fileHash="acb5b1eb55d8e89fe4714c01c2c33e6e"/>
<mod modName="FS22_CaseOptum" title="Case Optum CVX" version="1.0.0.0" required="false" fileHash="d8663a61be79ede56be511f502ed72e0"/>
<mod modName="FS22_PlayerPositionSaver" title="Player Position Saver" version="1.0.0.0" required="false" fileHash="b57c492560aeb0d5e17afad7fb3271ff"/>
<mod modName="FS22_JohnDeereGrappleYarder_byRhubens" title="John Deere Grapple Yarder" version="1.0.0.0" required="false" fileHash="4ae6357ec598ecff3da1fce8f0789483"/>
<mod modName="FS22_Pallets_And_Bags_Pack" title="Package Of Premium Pallets And Bags" version="1.0.0.0" required="false" fileHash="f523976361fc7a405e0b499d599720e7"/>
<mod modName="FS22_aPalletAutoLoader" title="Pallet Autoload Specialization" version="1.3.1.0" required="false" fileHash="f05c0e1096dc719cc1da37386955f9e0"/>
<mod modName="FS22_noSwitchInVehicle" title="No Switch In Vehicle" version="1.0.0.0" required="false" fileHash="0d1610de22100fd81cd18d95438b625c"/>
<mod modName="FS22_guidanceSteering" title="Guidance Steering" version="2.1.1.0" required="false" fileHash="c770b1919f3c997f74e6c24eeb7f358f"/>
<mod modName="FS22_viconFastBale" title="Vicon FastBale" version="1.0.0.0" required="false" fileHash="e9485bdf073f10dd34b234370576596d"/>
<mod modName="FS22_HorseHelper" title="Horsehelper" version="1.0.0.0" required="false" fileHash="7f4f7ae1a0946229a6bfee6ca1751142"/>
<mod modName="FS22_Landini6_Series" title="Landini 6L T4i-Series" version="1.0.0.0" required="false" fileHash="77a97918a561a5961829b1bc370e4c66"/>
<mod modName="FS22_KuhnDeltis1302" title="KUHN DELTIS 1302 MTA3" version="1.0.0.0" required="false" fileHash="ee9fdb52a34222150476448d67140f6a"/>
<mod modName="FS22_AutoLightOnOff" title="Auto Light On/Off" version="1.0.0.0" required="false" fileHash="faa9f255e4b73be18678ca3b23d0a270"/>
<mod modName="FS22_lizardFloodLightTrailer" title="Flood Light Trailer" version="1.0.0.0" required="false" fileHash="79c1fd7642be3058ecd3c0a128a2dc42"/>
<mod modName="FS22_PickupsPack" title="Pickups Pack" version="1.0.0.0" required="false" fileHash="5d6fabb5c30f4d269800cd164570fbf5"/>
<mod modName="FS22_Water_Tap" title="Water Tap" version="1.0.0.0" required="false" fileHash="5396fad631310dcb7def9c18c4261a69"/>
<mod modName="FS22_gardenLightPack" title="Garden Lights Pack" version="1.0.0.0" required="false" fileHash="d5e5e0cdcb5d8fb6db2cc062733b6976"/>
<mod modName="FS22_PlaceableRefillTanks" title="Placeable Refill Tanks" version="1.0.0.0" required="false" fileHash="9743636a2fc10660c371ed49bd4341eb"/>
<mod modName="FS22_Fliegl_SDS350J" title="Fliegl SDS350J" version="1.0.0.0" required="false" fileHash="554dc9d42cf6a4908585916c9bf58592"/>
<mod modName="FS22_crosshairMod" title="Crosshair Mod" version="1.0.0.0" required="false" fileHash="69adb0b3ad35b3207087700e327d3331"/>
<mod modName="FS22_caseIHMagnum7240Pro" title="CaseIH Magnum 7200 Pro Series" version="1.0.0.0" required="false" fileHash="220e0adc537eed057bf5fbfd1cdbb96c"/>
<mod modName="FS22_AutoloaderStockPackjw" title="Autoload Stock Trailer Pack" version="1.0.0.0" required="false" fileHash="b4c3604a57d84795d370f3c9eff36c5c"/>
<mod modName="FS22_ExtendedBaleWrapColors" title="Extended Bale Wrap Colors" version="1.0.0.0" required="false" fileHash="1b5583e7bf8ffec8ebeb8b0e89e2b384"/>
<mod modName="FS22_CaseIHPuma" title="Case Puma" version="1.0.0.0" required="false" fileHash="4d10a0815371f4ba004fd8c6e057a236"/>
<mod modName="FS22_Profihopper" title="Amazone Profihopper" version="1.0.0.0" required="false" fileHash="e1d9d0c0ba910379353900f34ffb5025"/>
<mod modName="FS22_viconExtraPack" title="Vicon EXTRA Pack" version="1.0.0.0" required="false" fileHash="862e361679de4519c9cf54f975265546"/>
<mod modName="FS22_PlayerPositionSaver" title="Player Position Saver" version="1.0.0.0" required="false" fileHash="b57c492560aeb0d5e17afad7fb3271ff"/>
</careerSavegame>

156
cache/collectibles.xml vendored
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@ -1,103 +1,103 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<collectibles isComplete="false">
<collectible index="14" collected="false"/>
<collectible index="2" collected="true"/>
<collectible index="52" collected="false"/>
<collectible index="56" collected="false"/>
<collectible index="15" collected="false"/>
<collectible index="53" collected="false"/>
<collectible index="57" collected="false"/>
<collectible index="16" collected="true"/>
<collectible index="16" collected="false"/>
<collectible index="43" collected="false"/>
<collectible index="53" collected="true"/>
<collectible index="3" collected="true"/>
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<collectible index="30" collected="false"/>
</collectibles>

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1167
cache/economy.xml vendored

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62
cache/environment.xml vendored
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@ -1,38 +1,42 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<environment>
<dayTime>636.924500</dayTime>
<currentDay>181</currentDay>
<currentMonotonicDay>69</currentMonotonicDay>
<realHourTimer>2259775</realHourTimer>
<daysPerPeriod>3</daysPerPeriod>
<weather timeSinceLastRain="816">
<dayTime>503.147644</dayTime>
<currentDay>22</currentDay>
<currentMonotonicDay>22</currentMonotonicDay>
<realHourTimer>1777801</realHourTimer>
<daysPerPeriod>1</daysPerPeriod>
<weather timeSinceLastRain="204">
<forecast>
<instance durationLeft="10.367925" typeName="SUN" variationIndex="1" duration="11.000000" season="0"/>
<instance typeName="RAIN" variationIndex="2" duration="3.000000" season="0"/>
<instance typeName="RAIN" variationIndex="3" duration="2.000000" season="0"/>
<instance typeName="RAIN" variationIndex="1" duration="1.000000" season="0"/>
<instance typeName="SUN" variationIndex="2" duration="8.000000" season="0"/>
<instance typeName="SUN" variationIndex="4" duration="10.000000" season="0"/>
<instance typeName="CLOUDY" variationIndex="2" duration="8.000000" season="0"/>
<instance typeName="CLOUDY" variationIndex="2" duration="5.000000" season="0"/>
<instance typeName="SUN" variationIndex="3" duration="12.000000" season="0"/>
<instance typeName="SUN" variationIndex="4" duration="8.000000" season="0"/>
<instance typeName="CLOUDY" variationIndex="1" duration="8.000000" season="0"/>
<instance typeName="CLOUDY" variationIndex="4" duration="6.000000" season="0"/>
<instance typeName="SUN" variationIndex="2" duration="12.000000" season="0"/>
<instance typeName="CLOUDY" variationIndex="4" duration="10.000000" season="0"/>
<instance typeName="CLOUDY" variationIndex="4" duration="8.000000" season="0"/>
<instance durationLeft="6.564206" typeName="SUN" variationIndex="3" duration="10.000000" season="3"/>
<instance typeName="SUN" variationIndex="2" duration="12.000000" season="3"/>
<instance typeName="SUN" variationIndex="1" duration="7.000000" season="3"/>
<instance typeName="SUN" variationIndex="3" duration="9.000000" season="3"/>
<instance typeName="CLOUDY" variationIndex="2" duration="5.000000" season="3"/>
<instance typeName="CLOUDY" variationIndex="3" duration="5.000000" season="3"/>
<instance typeName="SUN" variationIndex="2" duration="8.000000" season="3"/>
<instance typeName="CLOUDY" variationIndex="3" duration="10.000000" season="3"/>
<instance typeName="SNOW" variationIndex="2" duration="4.000000" season="3"/>
<instance typeName="RAIN" variationIndex="2" duration="2.000000" season="0"/>
<instance typeName="CLOUDY" variationIndex="3" duration="6.000000" season="0"/>
<instance typeName="CLOUDY" variationIndex="3" duration="5.000000" season="0"/>
<instance typeName="SUN" variationIndex="2" duration="11.000000" season="0"/>
<instance typeName="CLOUDY" variationIndex="2" duration="10.000000" season="0"/>
<instance typeName="SUN" variationIndex="2" duration="11.000000" season="0"/>
<instance typeName="SUN" variationIndex="1" duration="8.000000" season="0"/>
<instance typeName="SUN" variationIndex="2" duration="10.000000" season="0"/>
<instance typeName="SUN" variationIndex="2" duration="8.000000" season="0"/>
<instance typeName="SUN" variationIndex="1" duration="10.000000" season="0"/>
<instance typeName="SUN" variationIndex="2" duration="10.000000" season="0"/>
<instance typeName="RAIN" variationIndex="4" duration="3.000000" season="0"/>
<instance typeName="SUN" variationIndex="2" duration="12.000000" season="0"/>
<instance typeName="SUN" variationIndex="1" duration="10.000000" season="0"/>
<instance typeName="CLOUDY" variationIndex="4" duration="7.000000" season="0"/>
<instance typeName="CLOUDY" variationIndex="1" duration="5.000000" season="0"/>
<instance typeName="RAIN" variationIndex="2" duration="1.000000" season="0"/>
<instance typeName="SUN" variationIndex="3" duration="8.033334" season="0"/>
<instance typeName="SUN" variationIndex="1" duration="12.000000" season="1"/>
<instance typeName="RAIN" variationIndex="1" duration="3.000000" season="1"/>
<instance typeName="SUN" variationIndex="1" duration="10.000000" season="1"/>
<instance typeName="RAIN" variationIndex="1" duration="1.000000" season="1"/>
<instance typeName="SUN" variationIndex="1" duration="9.000000" season="1"/>
<instance typeName="SUN" variationIndex="2" duration="11.000000" season="1"/>
<instance typeName="SUN" variationIndex="3" duration="8.000000" season="1"/>
<instance typeName="CLOUDY" variationIndex="2" duration="8.000000" season="1"/>
</forecast>
<fog currentMieScale="1.000000" lastMieScale="3.394674" targetMieScale="1.000000" alpha="1.000000" duration="1800000.000000" nightFactor="0.250000" dayFactor="0.250000"/>
<fog currentMieScale="9.602009" lastMieScale="10.500000" targetMieScale="1.000000" alpha="0.094525" duration="14400000.000000" nightFactor="0.000000" dayFactor="1.000000"/>
<snow height="0.000000"/>
</weather>
<snow physicalHeight="0.000000" height="0.000000"/>

30
cache/farmland.xml vendored
View File

@ -7,31 +7,31 @@
<farmland id="5" farmId="0"/>
<farmland id="6" farmId="0"/>
<farmland id="7" farmId="0"/>
<farmland id="8" farmId="1"/>
<farmland id="8" farmId="0"/>
<farmland id="9" farmId="0"/>
<farmland id="10" farmId="0"/>
<farmland id="11" farmId="0"/>
<farmland id="12" farmId="0"/>
<farmland id="13" farmId="0"/>
<farmland id="14" farmId="3"/>
<farmland id="14" farmId="0"/>
<farmland id="15" farmId="0"/>
<farmland id="16" farmId="0"/>
<farmland id="16" farmId="1"/>
<farmland id="17" farmId="0"/>
<farmland id="18" farmId="0"/>
<farmland id="19" farmId="0"/>
<farmland id="20" farmId="0"/>
<farmland id="21" farmId="0"/>
<farmland id="22" farmId="3"/>
<farmland id="23" farmId="3"/>
<farmland id="24" farmId="3"/>
<farmland id="25" farmId="3"/>
<farmland id="22" farmId="0"/>
<farmland id="23" farmId="0"/>
<farmland id="24" farmId="0"/>
<farmland id="25" farmId="0"/>
<farmland id="26" farmId="0"/>
<farmland id="27" farmId="0"/>
<farmland id="28" farmId="0"/>
<farmland id="29" farmId="0"/>
<farmland id="30" farmId="0"/>
<farmland id="31" farmId="0"/>
<farmland id="32" farmId="1"/>
<farmland id="32" farmId="0"/>
<farmland id="33" farmId="0"/>
<farmland id="34" farmId="0"/>
<farmland id="35" farmId="0"/>
@ -39,16 +39,16 @@
<farmland id="37" farmId="0"/>
<farmland id="38" farmId="0"/>
<farmland id="39" farmId="0"/>
<farmland id="40" farmId="3"/>
<farmland id="40" farmId="5"/>
<farmland id="41" farmId="0"/>
<farmland id="42" farmId="0"/>
<farmland id="43" farmId="0"/>
<farmland id="44" farmId="3"/>
<farmland id="45" farmId="3"/>
<farmland id="44" farmId="0"/>
<farmland id="45" farmId="0"/>
<farmland id="46" farmId="0"/>
<farmland id="47" farmId="0"/>
<farmland id="48" farmId="3"/>
<farmland id="49" farmId="3"/>
<farmland id="48" farmId="0"/>
<farmland id="49" farmId="0"/>
<farmland id="50" farmId="0"/>
<farmland id="51" farmId="0"/>
<farmland id="52" farmId="0"/>
@ -57,8 +57,8 @@
<farmland id="55" farmId="0"/>
<farmland id="56" farmId="0"/>
<farmland id="57" farmId="0"/>
<farmland id="58" farmId="1"/>
<farmland id="59" farmId="1"/>
<farmland id="58" farmId="0"/>
<farmland id="59" farmId="4"/>
<farmland id="60" farmId="0"/>
<farmland id="61" farmId="0"/>
<farmland id="62" farmId="0"/>

928
cache/farms.xml vendored

File diff suppressed because it is too large Load Diff

130
cache/fields.xml vendored
View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<fields>
<field id="1" plannedFruit="SUGARBEET"/>
<field id="2" plannedFruit="SORGHUM"/>
<field id="3" plannedFruit="SUNFLOWER"/>
<field id="4" plannedFruit="SUGARBEET"/>
<field id="5" plannedFruit="OAT"/>
<field id="6" plannedFruit="CANOLA"/>
<field id="7" plannedFruit="OAT"/>
<field id="8" plannedFruit="OAT"/>
<field id="9" plannedFruit="SOYBEAN"/>
<field id="10" plannedFruit="SUNFLOWER"/>
<field id="11" plannedFruit="SORGHUM"/>
<field id="12" plannedFruit="COTTON"/>
<field id="1" plannedFruit="SORGHUM"/>
<field id="2" plannedFruit="SUGARBEET"/>
<field id="3" plannedFruit="SUGARBEET"/>
<field id="4" plannedFruit="BARLEY"/>
<field id="5" plannedFruit="SUGARBEET"/>
<field id="6" plannedFruit="MAIZE"/>
<field id="7" plannedFruit="POTATO"/>
<field id="8" plannedFruit="COTTON"/>
<field id="9" plannedFruit="COTTON"/>
<field id="10" plannedFruit="POTATO"/>
<field id="11" plannedFruit="BARLEY"/>
<field id="12" plannedFruit="MAIZE"/>
<field id="13" plannedFruit="GRASS"/>
<field id="14" plannedFruit="GRASS"/>
<field id="15" plannedFruit="GRASS"/>
@ -19,68 +19,68 @@
<field id="17" plannedFruit="GRASS"/>
<field id="18" plannedFruit="GRASS"/>
<field id="19" plannedFruit="GRASS"/>
<field id="20" plannedFruit="MAIZE"/>
<field id="20" plannedFruit="CANOLA"/>
<field id="21" plannedFruit="SORGHUM"/>
<field id="22" plannedFruit="POTATO"/>
<field id="23" plannedFruit="SUNFLOWER"/>
<field id="24" plannedFruit="CANOLA"/>
<field id="25" plannedFruit="SUNFLOWER"/>
<field id="22" plannedFruit="SUNFLOWER"/>
<field id="23" plannedFruit="OAT"/>
<field id="24" plannedFruit="SORGHUM"/>
<field id="25" plannedFruit="SORGHUM"/>
<field id="26" plannedFruit="OAT"/>
<field id="27" plannedFruit="SORGHUM"/>
<field id="28" plannedFruit="MAIZE"/>
<field id="28" plannedFruit="SUGARBEET"/>
<field id="29" plannedFruit="SUGARBEET"/>
<field id="30" plannedFruit="CANOLA"/>
<field id="31" plannedFruit="SUGARBEET"/>
<field id="32" plannedFruit="SUGARBEET"/>
<field id="33" plannedFruit="MAIZE"/>
<field id="30" plannedFruit="BARLEY"/>
<field id="31" plannedFruit="SUNFLOWER"/>
<field id="32" plannedFruit="SUNFLOWER"/>
<field id="33" plannedFruit="CANOLA"/>
<field id="34" plannedFruit="SUGARBEET"/>
<field id="35" plannedFruit="BARLEY"/>
<field id="36" plannedFruit="OAT"/>
<field id="37" plannedFruit="COTTON"/>
<field id="38" plannedFruit="WHEAT"/>
<field id="39" plannedFruit="OAT"/>
<field id="40" plannedFruit="OAT"/>
<field id="41" plannedFruit="WHEAT"/>
<field id="42" plannedFruit="OAT"/>
<field id="35" plannedFruit="MAIZE"/>
<field id="36" plannedFruit="POTATO"/>
<field id="37" plannedFruit="BARLEY"/>
<field id="38" plannedFruit="OAT"/>
<field id="39" plannedFruit="SUNFLOWER"/>
<field id="40" plannedFruit="SORGHUM"/>
<field id="41" plannedFruit="BARLEY"/>
<field id="42" plannedFruit="POTATO"/>
<field id="43" plannedFruit="COTTON"/>
<field id="44" plannedFruit="BARLEY"/>
<field id="45" plannedFruit="SORGHUM"/>
<field id="44" plannedFruit="OAT"/>
<field id="45" plannedFruit="WHEAT"/>
<field id="46" plannedFruit="COTTON"/>
<field id="47" plannedFruit="SUGARBEET"/>
<field id="48" plannedFruit="BARLEY"/>
<field id="49" plannedFruit="WHEAT"/>
<field id="50" plannedFruit="SUNFLOWER"/>
<field id="51" plannedFruit="MAIZE"/>
<field id="52" plannedFruit="MAIZE"/>
<field id="53" plannedFruit="POTATO"/>
<field id="47" plannedFruit="CANOLA"/>
<field id="48" plannedFruit="COTTON"/>
<field id="49" plannedFruit="COTTON"/>
<field id="50" plannedFruit="MAIZE"/>
<field id="51" plannedFruit="OAT"/>
<field id="52" plannedFruit="OAT"/>
<field id="53" plannedFruit="MAIZE"/>
<field id="54" plannedFruit="SUGARBEET"/>
<field id="55" plannedFruit="MAIZE"/>
<field id="56" plannedFruit="WHEAT"/>
<field id="57" plannedFruit="CANOLA"/>
<field id="58" plannedFruit="WHEAT"/>
<field id="59" plannedFruit="SORGHUM"/>
<field id="60" plannedFruit="WHEAT"/>
<field id="61" plannedFruit="COTTON"/>
<field id="62" plannedFruit="BARLEY"/>
<field id="63" plannedFruit="BARLEY"/>
<field id="64" plannedFruit="POTATO"/>
<field id="55" plannedFruit="CANOLA"/>
<field id="56" plannedFruit="COTTON"/>
<field id="57" plannedFruit="POTATO"/>
<field id="58" plannedFruit="MAIZE"/>
<field id="59" plannedFruit="MAIZE"/>
<field id="60" plannedFruit="SUGARBEET"/>
<field id="61" plannedFruit="SUNFLOWER"/>
<field id="62" plannedFruit="OAT"/>
<field id="63" plannedFruit="SOYBEAN"/>
<field id="64" plannedFruit="OAT"/>
<field id="65" plannedFruit="POTATO"/>
<field id="66" plannedFruit="MAIZE"/>
<field id="67" plannedFruit="CANOLA"/>
<field id="68" plannedFruit="SUNFLOWER"/>
<field id="66" plannedFruit="SOYBEAN"/>
<field id="67" plannedFruit="WHEAT"/>
<field id="68" plannedFruit="MAIZE"/>
<field id="69" plannedFruit="OAT"/>
<field id="70" plannedFruit="MAIZE"/>
<field id="70" plannedFruit="POTATO"/>
<field id="71" plannedFruit="GRASS"/>
<field id="72" plannedFruit="OAT"/>
<field id="73" plannedFruit="BARLEY"/>
<field id="74" plannedFruit="CANOLA"/>
<field id="75" plannedFruit="POTATO"/>
<field id="76" plannedFruit="CANOLA"/>
<field id="77" plannedFruit="MAIZE"/>
<field id="78" plannedFruit="BARLEY"/>
<field id="79" plannedFruit="SOYBEAN"/>
<field id="80" plannedFruit="BARLEY"/>
<field id="81" plannedFruit="CANOLA"/>
<field id="82" plannedFruit="COTTON"/>
<lastHandledFieldIndex>6</lastHandledFieldIndex>
<field id="72" plannedFruit="SOYBEAN"/>
<field id="73" plannedFruit="CANOLA"/>
<field id="74" plannedFruit="WHEAT"/>
<field id="75" plannedFruit="CANOLA"/>
<field id="76" plannedFruit="POTATO"/>
<field id="77" plannedFruit="OAT"/>
<field id="78" plannedFruit="WHEAT"/>
<field id="79" plannedFruit="COTTON"/>
<field id="80" plannedFruit="SUGARBEET"/>
<field id="81" plannedFruit="OAT"/>
<field id="82" plannedFruit="SORGHUM"/>
<lastHandledFieldIndex>11</lastHandledFieldIndex>
</fields>

View File

@ -6,4 +6,12 @@
<guidanceTerrainAngleIsActive>true</guidanceTerrainAngleIsActive>
<lineOffset>0.250000</lineOffset>
</settings>
<tracks>
<track id="1" name="Plow" strategy="1" method="2" farmId="2">
<guidanceData width="3.326000" offsetWidth="1.151000" snapDirection="0 -1 -763.2801 -710.095" driveTarget="-763.285 86.3799 -710.2463 -0.0091999999999643 -1"/>
</track>
<track id="2" name="Saved" strategy="1" method="1" farmId="0">
<guidanceData width="3.000000" offsetWidth="0.000000" snapDirection="0 -1 427.035 305.8235" driveTarget="427.0351 84.28 305.181 0.00649999999996 -1"/>
</track>
</tracks>
</guidanceSteering>

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145
cache/items.xml vendored
View File

@ -1,116 +1,65 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<items>
<item className="Bale" id="1" filename="data/objects/roundbales/roundbale125.xml" position="736.03326416016 114.08534240723 -645.81787109375" rotation="35.235323758168 -7.177595643088 -95.162484875416" valueScale="1.000000" fillLevel="4500.000000" fillType="DRYGRASS_WINDROW" farmId="3" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="2" filename="data/objects/roundbales/roundbale125.xml" position="838.33941650391 121.68630218506 -739.37139892578" rotation="11.315430110214 -51.774377531449 159.94352334143" valueScale="1.000000" fillLevel="4500.000000" fillType="DRYGRASS_WINDROW" farmId="3" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="3" filename="data/objects/roundbales/roundbale125.xml" position="926.16223144531 118.65195465088 -981.15209960938" rotation="-3.9661790066787 45.482929777505 174.44626891179" valueScale="1.000000" fillLevel="3500.000000" fillType="SILAGE" farmId="3" isMissionBale="false" wrappingState="1.000000" wrappingColor="0.8879 0.0545 0.3005 1">
<textures wrapDiffuse="$moddir$FS22_viconFastBale/fastBaleBaleWrap12_diffuse.dds" wrapNormal="$moddir$FS22_viconFastBale/fastBaleBaleWrap12_normal.dds"/>
<item className="Bale" id="1" filename="data/objects/roundbales/roundbale150.xml" position="342.96508789063 86.503509521484 434.18118286133" rotation="179.3776928133 -3.6447328019782 4.0304771268648" valueScale="1.000000" fillLevel="7500.000000" fillType="STRAW" farmId="1" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="2" filename="data/objects/roundbales/roundbale150.xml" position="940.90020751953 120.04680633545 -950.18469238281" rotation="-90.675897534175 45.964492264937 89.112918025644" valueScale="1.000000" fillLevel="5500.000000" fillType="SILAGE" farmId="5" isMissionBale="false" wrappingState="1.000000" wrappingColor="0.1845 0.552 0.5972 1">
<textures wrapDiffuse="data/vehicles/poettinger/impress185VCPro/impress185VCProBaleWrap150_diffuse.dds" wrapNormal="data/vehicles/poettinger/impress185VCPro/impress185VCProBaleWrap150_normal.dds"/>
</item>
<item className="Bale" id="4" filename="data/objects/roundbales/roundbale125.xml" position="835.70001220703 114.00305175781 -660.09777832031" rotation="-18.47557632752 54.631114397091 160.79955095011" valueScale="1.000000" fillLevel="3500.000000" fillType="SILAGE" farmId="3" isMissionBale="false" wrappingState="1.000000" wrappingColor="0.6662 0.3839 0.5481 1">
<textures wrapDiffuse="$moddir$FS22_viconFastBale/fastBaleBaleWrap12_diffuse.dds" wrapNormal="$moddir$FS22_viconFastBale/fastBaleBaleWrap12_normal.dds"/>
<item className="Bale" id="3" filename="data/objects/roundbales/roundbale150.xml" position="343.54379272461 85.202995300293 432.6845703125" rotation="-178.43552285881 -3.7967361006359 -25.222754793455" valueScale="1.000000" fillLevel="7500.000000" fillType="STRAW" farmId="1" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="4" filename="data/objects/roundbales/roundbale150.xml" position="342.64486694336 86.517860412598 437.71234130859" rotation="177.34597108241 -4.4645305259772 26.413710973368" valueScale="1.000000" fillLevel="7500.000000" fillType="STRAW" farmId="1" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="5" filename="data/objects/roundbales/roundbale150.xml" position="940.81610107422 118.75214385986 -950.96588134766" rotation="91.957213701713 44.663180718604 -88.626792971847" valueScale="1.000000" fillLevel="5500.000000" fillType="SILAGE" farmId="5" isMissionBale="false" wrappingState="1.000000" wrappingColor="0.1845 0.552 0.5972 1">
<textures wrapDiffuse="data/vehicles/poettinger/impress185VCPro/impress185VCProBaleWrap150_diffuse.dds" wrapNormal="data/vehicles/poettinger/impress185VCPro/impress185VCProBaleWrap150_normal.dds"/>
</item>
<item className="Bale" id="5" filename="data/objects/roundbales/roundbale125.xml" position="737.60314941406 114.02658843994 -644.52746582031" rotation="145.48908086888 -6.4390908305905 74.98189867067" valueScale="1.000000" fillLevel="4500.000000" fillType="DRYGRASS_WINDROW" farmId="3" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="6" filename="data/objects/roundbales/roundbale125.xml" position="836.04290771484 120.78670501709 -742.501953125" rotation="47.09792459166 -14.224039701281 99.383009027729" valueScale="1.000000" fillLevel="4500.000000" fillType="DRYGRASS_WINDROW" farmId="3" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="7" filename="data/objects/roundbales/roundbale125.xml" position="834.09857177734 114.9243927002 -657.86920166016" rotation="-39.619509488278 46.334859272681 138.51594949991" valueScale="1.000000" fillLevel="3500.000000" fillType="SILAGE" farmId="3" isMissionBale="false" wrappingState="1.000000" wrappingColor="0.6662 0.3839 0.5481 1">
<textures wrapDiffuse="$moddir$FS22_viconFastBale/fastBaleBaleWrap12_diffuse.dds" wrapNormal="$moddir$FS22_viconFastBale/fastBaleBaleWrap12_normal.dds"/>
<item className="Bale" id="6" filename="data/objects/roundbales/roundbale150.xml" position="942.08544921875 118.75109863281 -950.89428710938" rotation="92.319801123992 44.964060796826 -88.363263783101" valueScale="1.000000" fillLevel="5500.000000" fillType="SILAGE" farmId="5" isMissionBale="false" wrappingState="1.000000" wrappingColor="0.1845 0.552 0.5972 1">
<textures wrapDiffuse="data/vehicles/poettinger/impress185VCPro/impress185VCProBaleWrap150_diffuse.dds" wrapNormal="data/vehicles/poettinger/impress185VCPro/impress185VCProBaleWrap150_normal.dds"/>
</item>
<item className="Bale" id="8" filename="data/objects/roundbales/roundbale125.xml" position="841.68914794922 103.62482452393 -629.39910888672" rotation="80.402329965803 14.813570404018 -92.475153776664" valueScale="1.000000" fillLevel="3500.000000" fillType="SILAGE" farmId="3" isMissionBale="false" wrappingState="1.000000" wrappingColor="0.6662 0.3839 0.5481 1">
<textures wrapDiffuse="$moddir$FS22_viconFastBale/fastBaleBaleWrap12_diffuse.dds" wrapNormal="$moddir$FS22_viconFastBale/fastBaleBaleWrap12_normal.dds"/>
<item className="Bale" id="7" filename="data/objects/roundbales/roundbale150.xml" position="343.65896606445 85.187973022461 435.22787475586" rotation="-177.17042156036 -3.0038296851729 -45.551883952271" valueScale="1.000000" fillLevel="7500.000000" fillType="STRAW" farmId="1" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="8" filename="data/objects/roundbales/roundbale150.xml" position="944.48278808594 120.06288146973 -950.08087158203" rotation="-95.894886060117 67.26276038018 84.167307821232" valueScale="1.000000" fillLevel="5500.000000" fillType="SILAGE" farmId="5" isMissionBale="false" wrappingState="1.000000" wrappingColor="0.1845 0.552 0.5972 1">
<textures wrapDiffuse="data/vehicles/poettinger/impress185VCPro/impress185VCProBaleWrap150_diffuse.dds" wrapNormal="data/vehicles/poettinger/impress185VCPro/impress185VCProBaleWrap150_normal.dds"/>
</item>
<item className="Bale" id="9" filename="data/objects/roundbales/roundbale125.xml" position="737.31964111328 113.19422149658 -645.83215332031" rotation="21.527706122295 34.481393817204 -155.00869800572" valueScale="1.000000" fillLevel="4500.000000" fillType="DRYGRASS_WINDROW" farmId="3" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="10" filename="data/objects/roundbales/roundbale125.xml" position="837.87591552734 120.66384887695 -740.76812744141" rotation="45.689037565899 -14.732053803821 100.30572660346" valueScale="1.000000" fillLevel="4500.000000" fillType="DRYGRASS_WINDROW" farmId="3" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="11" filename="data/objects/roundbales/roundbale125.xml" position="736.30480957031 112.29053497314 -645.95837402344" rotation="-9.5700589376345 32.562137981187 162.61792489208" valueScale="1.000000" fillLevel="4500.000000" fillType="DRYGRASS_WINDROW" farmId="3" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="12" filename="data/objects/roundbales/roundbale125.xml" position="836.19189453125 115.06736755371 -659.49829101563" rotation="-25.947786204041 44.116652886881 146.89667357379" valueScale="1.000000" fillLevel="3500.000000" fillType="SILAGE" farmId="3" isMissionBale="false" wrappingState="1.000000" wrappingColor="0.6662 0.3839 0.5481 1">
<textures wrapDiffuse="$moddir$FS22_viconFastBale/fastBaleBaleWrap12_diffuse.dds" wrapNormal="$moddir$FS22_viconFastBale/fastBaleBaleWrap12_normal.dds"/>
<item className="Bale" id="9" filename="data/objects/roundbales/roundbale150.xml" position="342.82183837891 86.480285644531 435.34661865234" rotation="179.27737099477 -3.4955969021114 14.004042723209" valueScale="1.000000" fillLevel="7500.000000" fillType="STRAW" farmId="1" isMissionBale="false" wrappingState="0.000000" wrappingColor="1 1 1 1"/>
<item className="Bale" id="10" filename="data/objects/roundbales/roundbale150.xml" position="939.70385742188 120.07399749756 -950.20874023438" rotation="-88.343422083562 60.537004802577 90.882510756568" valueScale="1.000000" fillLevel="5500.000000" fillType="SILAGE" farmId="5" isMissionBale="false" wrappingState="1.000000" wrappingColor="0.1845 0.552 0.5972 1">
<textures wrapDiffuse="data/vehicles/poettinger/impress185VCPro/impress185VCProBaleWrap150_diffuse.dds" wrapNormal="data/vehicles/poettinger/impress185VCPro/impress185VCProBaleWrap150_normal.dds"/>
</item>
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75
cache/missions.xml vendored
View File

@ -1,34 +1,57 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
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</mission>
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26
cache/npc.xml vendored
View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
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1295
cache/placeables.xml vendored

File diff suppressed because it is too large Load Diff

View File

@ -1,4 +1,11 @@
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28
cache/players.xml vendored
View File

@ -1,12 +1,30 @@
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<player uniqueUserId="N/ydZBhny8pYS1jGN04U+VrbZ4W8NgNd4m/E9Kfynfc=">
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</players>

10
cache/sales.xml vendored
View File

@ -1,6 +1,10 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<sales>
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</item>
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137
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<treePlant/>
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<tree treeType="PINE" position="-505.3543 91.7743 -623.2657" rotation="0.0000 77.4761 0.0000" growthState="0.428571" growthStateI="3" isGrowing="false" splitShapeFileId="77"/>
<tree treeType="PINE" position="-525.3734 89.5932 -609.2686" rotation="0.0000 16.9891 0.0000" growthState="0.285714" growthStateI="2" isGrowing="false" splitShapeFileId="78"/>
<tree treeType="PINE" position="-539.9039 88.8081 -607.1489" rotation="0.0000 34.3605 0.0000" growthState="0.285714" growthStateI="2" isGrowing="false" splitShapeFileId="79"/>
<tree treeType="PINE" position="-463.5622 86.8498 -563.0886" rotation="0.0000 182.5317 0.0000" growthState="0.285714" growthStateI="2" isGrowing="false" splitShapeFileId="80"/>
<tree treeType="PINE" position="-432.1418 95.4706 -634.7555" rotation="0.0000 309.0401 0.0000" growthState="0.285714" growthStateI="2" isGrowing="false" splitShapeFileId="81"/>
<tree treeType="PINE" position="-485.3065 94.9026 -669.5034" rotation="0.0000 61.9302 0.0000" growthState="0.285714" growthStateI="2" isGrowing="false" splitShapeFileId="82"/>
<tree treeType="PINE" position="-583.8254 87.6613 -611.0523" rotation="0.0000 268.6601 0.0000" growthState="0.285714" growthStateI="2" isGrowing="false" splitShapeFileId="83"/>
<tree treeType="PINE" position="-627.4497 87.2416 -625.7788" rotation="0.0000 218.2988 0.0000" growthState="0.285714" growthStateI="2" isGrowing="false" splitShapeFileId="84"/>
<tree treeType="PINE" position="-661.4033 86.2149 -623.9659" rotation="0.0000 261.7093 0.0000" growthState="0.285714" growthStateI="2" isGrowing="false" splitShapeFileId="85"/>
<tree treeType="PINE" position="-671.7471 86.4927 -644.9465" rotation="0.0000 173.4624 0.0000" growthState="0.285714" growthStateI="2" isGrowing="false" splitShapeFileId="86"/>
<tree treeType="PINE" position="-768.1661 86.4169 -689.3008" rotation="0.0000 310.1497 0.0000" growthState="0.285714" growthStateI="2" isGrowing="false" splitShapeFileId="87"/>
<tree treeType="PINE" position="-749.8159 86.4807 -692.9105" rotation="0.0000 223.1302 0.0000" growthState="0.285714" growthStateI="2" isGrowing="false" splitShapeFileId="88"/>
<tree treeType="PINE" position="-787.2079 86.0755 -672.0295" rotation="0.0000 183.4120 0.0000" growthState="0.428571" growthStateI="3" isGrowing="false" splitShapeFileId="89"/>
<tree treeType="PINE" position="-742.3961 85.6412 -612.4830" rotation="0.0000 12.5430 0.0000" growthState="0.571429" growthStateI="4" isGrowing="false" splitShapeFileId="90"/>
<tree treeType="PINE" position="-579.0891 84.0201 -552.2402" rotation="0.0000 305.4422 0.0000" growthState="0.571429" growthStateI="4" isGrowing="false" splitShapeFileId="91"/>
<tree treeType="PINE" position="-539.9178 84.0911 -550.2813" rotation="0.0000 17.1739 0.0000" growthState="0.571429" growthStateI="4" isGrowing="false" splitShapeFileId="92"/>
<tree treeType="PINE" position="-518.1406 92.6688 -644.0404" rotation="0.0000 58.7510 0.0000" growthState="0.857143" growthStateI="6" isGrowing="false" splitShapeFileId="93"/>
<tree treeType="PINE" position="-663.4480 86.5489 -637.8760" rotation="0.0000 49.2496 0.0000" growthState="0.857143" growthStateI="6" isGrowing="false" splitShapeFileId="94"/>
<tree treeType="PINE" position="-695.6497 86.3181 -678.0209" rotation="0.0000 259.5370 0.0000" growthState="0.857143" growthStateI="6" isGrowing="false" splitShapeFileId="95"/>
<tree treeType="PINE" position="-706.7164 85.7747 -642.8475" rotation="0.0000 78.7153 0.0000" growthState="1.000000" growthStateI="7" isGrowing="false" splitShapeFileId="96"/>
<tree treeType="PINE" position="-681.2865 85.4879 -611.5677" rotation="0.0000 67.7258 0.0000" growthState="1.000000" growthStateI="7" isGrowing="false" splitShapeFileId="97"/>
<tree treeType="PINE" position="-620.1467 84.3837 -564.5309" rotation="0.0000 124.0112 0.0000" growthState="1.000000" growthStateI="7" isGrowing="false" splitShapeFileId="98"/>
<tree treeType="PINE" position="-577.5882 87.2883 -603.6001" rotation="0.0000 61.7662 0.0000" growthState="1.000000" growthStateI="7" isGrowing="false" splitShapeFileId="99"/>
<tree treeType="PINE" position="-548.9209 91.2722 -642.9304" rotation="0.0000 11.1695 0.0000" growthState="1.000000" growthStateI="7" isGrowing="false" splitShapeFileId="100"/>
<tree treeType="PINE" position="-516.9586 89.3458 -603.9251" rotation="0.0000 27.5117 0.0000" growthState="1.000000" growthStateI="7" isGrowing="false" splitShapeFileId="101"/>
<tree treeType="PINE" position="-498.6422 86.7415 -571.0358" rotation="0.0000 205.5861 0.0000" growthState="1.000000" growthStateI="7" isGrowing="false" splitShapeFileId="102"/>
<tree treeType="PINE" position="-453.4729 95.9623 -660.7186" rotation="0.0000 210.0120 0.0000" growthState="1.000000" growthStateI="7" isGrowing="false" splitShapeFileId="103"/>
<tree treeType="PINE" position="-474.1959 92.7442 -627.2727" rotation="0.0000 210.6135 0.0000" growthState="1.000000" growthStateI="7" isGrowing="false" splitShapeFileId="104"/>
<tree treeType="PINE" position="-535.3845 92.0461 -646.2452" rotation="0.0000 304.7125 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="105"/>
<tree treeType="PINE" position="-756.4338 85.8868 -643.1299" rotation="0.0000 258.9549 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="106"/>
<tree treeType="PINE" position="-778.3944 86.1361 -660.6828" rotation="0.0000 160.6126 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="107"/>
<tree treeType="PINE" position="-760.3750 86.3965 -679.5062" rotation="0.0000 234.2649 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="108"/>
<tree treeType="PINE" position="-725.8419 86.4981 -694.0535" rotation="0.0000 81.6464 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="109"/>
<tree treeType="PINE" position="-699.8799 86.4981 -697.0970" rotation="0.0000 126.6486 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="110"/>
<tree treeType="PINE" position="-658.3431 87.0494 -651.9349" rotation="0.0000 8.9305 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="111"/>
<tree treeType="PINE" position="-630.5140 88.0426 -652.4127" rotation="0.0000 270.6326 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="112"/>
<tree treeType="PINE" position="-624.3017 89.0661 -693.2831" rotation="0.0000 59.0092 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="113"/>
<tree treeType="PINE" position="-601.2549 89.5196 -658.2475" rotation="0.0000 324.5721 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="114"/>
<tree treeType="PINE" position="-577.7393 91.2412 -674.9953" rotation="0.0000 275.7414 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="115"/>
<tree treeType="PINE" position="-641.7880 85.5045 -597.4108" rotation="0.0000 111.1288 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="116"/>
<tree treeType="PINE" position="-617.4099 86.8633 -614.2484" rotation="0.0000 235.9807 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="117"/>
<tree treeType="PINE" position="-651.8367 84.3317 -567.6568" rotation="0.0000 347.6225 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="118"/>
<tree treeType="PINE" position="-685.6997 84.9702 -591.4167" rotation="0.0000 186.9687 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="119"/>
<tree treeType="PINE" position="-734.2064 85.5622 -596.3429" rotation="0.0000 203.2057 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="120"/>
<tree treeType="PINE" position="-541.4686 85.2129 -566.0163" rotation="0.0000 256.2322 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="121"/>
<tree treeType="PINE" position="-538.2786 86.6114 -582.5427" rotation="0.0000 4.7940 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="122"/>
<tree treeType="PINE" position="-524.5007 84.3139 -550.0217" rotation="0.0000 20.3971 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="123"/>
<tree treeType="PINE" position="-487.9839 88.1939 -582.5375" rotation="0.0000 180.7334 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="124"/>
<tree treeType="PINE" position="-481.3464 89.4438 -593.1789" rotation="0.0000 271.4266 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="125"/>
<tree treeType="PINE" position="-495.0560 91.1982 -615.2451" rotation="0.0000 38.6552 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="126"/>
<tree treeType="PINE" position="-468.7845 88.0689 -575.6860" rotation="0.0000 205.1428 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="127"/>
<tree treeType="PINE" position="-437.8065 97.4402 -667.8970" rotation="0.0000 279.2069 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="128"/>
<tree treeType="PINE" position="-431.1606 96.6979 -649.5081" rotation="0.0000 211.3645 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="129"/>
<tree treeType="PINE" position="-434.2305 93.9961 -619.1881" rotation="0.0000 162.3231 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="130"/>
<tree treeType="PINE" position="-496.5536 94.0745 -659.0020" rotation="0.0000 162.4773 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="131"/>
<tree treeType="PINE" position="-479.1299 95.1600 -669.6083" rotation="0.0000 97.9372 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="132"/>
<tree treeType="PINE" position="-538.0995 93.3973 -694.5352" rotation="0.0000 97.1005 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="133"/>
<tree treeType="PINE" position="-664.7512 86.8862 -698.9214" rotation="0.0000 158.3666 0.0000" growthState="0.714286" growthStateI="5" isGrowing="false" splitShapeFileId="134"/>
</treePlant>

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5142
cache/vehicles.xml vendored

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99
config/basics/brands.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<brands>
<brand name="AGCO" text="AGCO" />
<brand name="AGRISEM" text="AGRISEM" />
<brand name="AGROMASZ" text="AGRO-MASZ" />
<brand name="AMAZONE" text="AMAZONE" />
<brand name="ANNABURGER" text="ANNABURGER" />
<brand name="ARCUSIN" text="arcusin" />
<brand name="ARMATRAC" text="ArmaTrac" />
<brand name="BEDNAR" text="BEDNAR" />
<brand name="BERGMANN" text="BERGMANN" />
<brand name="BOECKMANN" text="BOECKMANN" />
<brand name="BREDAL" text="BREDAL" />
<brand name="CAPELLO" text="capello" />
<brand name="CASEIH" text="Case IH" />
<brand name="CHALLENGER" text="Challenger" />
<brand name="DAMCON" text="Damcon" />
<brand name="DEUTZFAHR" text="Deutz-Fahr" />
<brand name="DFM" text="DFM" />
<brand name="DUEVELSDORF" text="DUEVELSDORF" />
<brand name="EINBOECK" text="EINBOECK" />
<brand name="ELMERSMFG" text="ELMERSMFG" />
<brand name="FARMTECH" text="FARMTECH" />
<brand name="FENDT" text="FENDT" />
<brand name="FIAT" text="FIAT" />
<brand name="FLEXICOIL" text="FLEXICOIL" />
<brand name="FLIEGL" text="FLIEGL" />
<brand name="FMZ" text="FMZ" />
<brand name="FORTSCHRITT" text="FORTSCHRITT" />
<brand name="FSI" text="FSI" />
<brand name="GESSNER" text="GESSNER" />
<brand name="GOLDHOFER" text="GOLDHOFER" />
<brand name="GREATPLAINS" text="GREATPLAINS" />
<brand name="GREGOIREBESSON" text="GREGOIREBESSON" />
<brand name="GRIMME" text="GRIMME" />
<brand name="HARDI" text="HARDI" />
<brand name="HATZENBICHLER" text="HATZENBICHLER" />
<brand name="HOLARAS" text="HOLARAS" />
<brand name="HOLMER" text="HOLMER" />
<brand name="HORSCH" text="HORSCH" />
<brand name="JCB" text="JCB" />
<brand name="JENZ" text="JENZ" />
<brand name="JOHNDEERE" text="JOHNDEERE" />
<brand name="JOSKIN" text="JOSKIN" />
<brand name="KEMPER" text="KEMPER" />
<brand name="KINZE" text="KINZE" />
<brand name="KOMATSU" text="KOMATSU" />
<brand name="KOTTE" text="KOTTE" />
<brand name="KRAMER" text="KRAMER" />
<brand name="KRAMPE" text="KRAMPE" />
<brand name="KROEGER" text="KROEGER" />
<brand name="KRONE" text="KRONE" />
<brand name="KUHN" text="KUHN" />
<brand name="KVERNELAND" text="KVERNELAND" />
<brand name="LELY" text="LELY" />
<brand name="LEMKEN" text="LEMKEN" />
<brand name="LINDNER" text="LINDNER" />
<brand name="LIZARD" text="LIZARD" />
<brand name="LODEKING" text="LODEKING" />
<brand name="MAGSI" text="MAGSI" />
<brand name="MAN" text="MAN" />
<brand name="MANITOU" text="MANITOU" />
<brand name="MASSEYFERGUSON" text="MASSEYFERGUSON" />
<brand name="MICHIELETTO" text="MICHIELETTO" />
<brand name="NEWHOLLAND" text="NEWHOLLAND" />
<brand name="PALADIN" text="PALADIN" />
<brand name="POETTINGER" text="POETTINGER" />
<brand name="PONSSE" text="PONSSE" />
<brand name="RABE" text="RABE" />
<brand name="RANDON" text="RANDON" />
<brand name="RAU" text="RAU" />
<brand name="ROPA" text="ROPA" />
<brand name="ROSTSELMASH" text="ROSTSELMASH" />
<brand name="SALFORD" text="SALFORD" />
<brand name="SAMPOROSENLEW" text="SAMPOROSENLEW" />
<brand name="SAMSONAGRO" text="SAMSONAGRO" />
<brand name="SCHUITEMAKER" text="SCHUITEMAKER" />
<brand name="SILOKING" text="SILOKING" />
<brand name="STARA" text="STARA" />
<brand name="STEPA" text="STEPA" />
<brand name="STEYR" text="STEYR" />
<brand name="STOLL" text="STOLL" />
<brand name="STRAUTMANN" text="STRAUTMANN" />
<brand name="SUER" text="SUER" />
<brand name="TATRA" text="TATRA" />
<brand name="THUERINGERAGRAR" text="THUERINGERAGRAR" />
<brand name="THUNDERCREEK" text="THUNDERCREEK" />
<brand name="TREFFLER" text="TREFFLER" />
<brand name="TT" text="TT" />
<brand name="UNVERFERTH" text="UNVERFERTH" />
<brand name="VAEDERSTAD" text="VAEDERSTAD" />
<brand name="VALTRA" text="VALTRA" />
<brand name="VEENHUIS" text="VEENHUIS" />
<brand name="VICON" text="VICON" />
<brand name="WARZEE" text="WARZEE" />
<brand name="WILSON" text="WILSON" />
<brand name="ZIEGLER" text="ZIEGLER" />
<brand name="ZUNHAMMER" text="ZUNHAMMER" />
</brands>

57
config/basics/index.php Normal file
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<?php
$brandsXML = simplexml_load_file ( './brands.xml' );
$brands = array ();
foreach ( $brandsXML as $brand ) {
$name = strval ( $brand ['name'] );
$text = strval ( $brand ['text'] );
$brands [$name] = $text;
}
$newBrands = false;
$newXML = new SimpleXMLElement ( '<?xml version="1.0" encoding="UTF-8"?><mapconfig></mapconfig>' );
$mapconfig = $newXML->addChild ( 'vehicles' );
foreach ( glob ( "./vehicles/*.xml" ) as $filename ) {
$vehicle = simplexml_load_file ( $filename );
$name = strval ( $vehicle->storeData->name );
if ($name == '') {
continue;
}
$element = $mapconfig->addChild ( 'vehicle' );
$element->addAttribute ( 'basename', basename ( $filename ) );
$element->addAttribute ( 'type', strval ( $vehicle ['type'] ) );
$element->addAttribute ( 'name', $name );
$brand = strval ( $vehicle->storeData->brand );
if (isset ( $brands [$brand] )) {
$brand = $brands [$brand];
} else {
$brands [$brand] = $brand;
$newBrands = true;
}
$element->addAttribute ( 'brand', $brand );
$element->addAttribute ( 'lifetime', strval ( $vehicle->storeData->lifetime ) );
$element->addAttribute ( 'category', strval ( $vehicle->storeData->category ) );
$element->addAttribute ( 'wearable', strval ( $vehicle->wearable ['wearDuration'] ) );
if (isset ( $vehicle->motorized )) {
$motorId = 1;
foreach ( $vehicle->motorized->motorConfigurations->motorConfiguration as $motorConfiguration ) {
$motor = $element->addChild ( 'motor' );
$motor->addAttribute ( 'id', $motorId );
$motorConfigurationName = strval ( $motorConfiguration ['name'] );
if (strlen ( $motorConfigurationName ) < 1) {
$motorConfigurationName = $name;
}
$motor->addAttribute ( 'name', $motorConfigurationName );
$motorId ++;
}
}
}
if ($newBrands) {
ksort ( $brands );
$brandsXML = new SimpleXMLElement ( '<?xml version="1.0" encoding="UTF-8"?><brands></brands>' );
foreach ( $brands as $name => $text ) {
$element = $brandsXML->addChild ( 'brand' );
$element->addAttribute ( 'name', $name );
$element->addAttribute ( 'text', $text );
}
$brandsXML->asXML ( './brands.xml' );
}
$newXML->asXML ( './vehicles.xml' );

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_storageSilo</name>
<image>$data/store/store_empty.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<boughtWithFarmland>true</boughtWithFarmland>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>25248</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>3336</indexBufferMemoryUsage>
<textureMemoryUsage>1179768</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>bgaPlaceable</placeableType>
<filename>$data/placeables/mapDE/bga/bga.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />
<bga>
<bunker>
<unloadingStation node="0|0" stationName="$l10n_station_bgaBunker" appearsOnPDA="true" appearsOnStats="true" storageRadius="0" hotspotTextOffset="0px -8px">
<unloadTrigger exactFillRootNode="0" baleTriggerNode="1"/>
</unloadingStation>
<slot capacity="50000" litersPerSecond="10" >
<fillType fillTypes="silage manure" scale="0.4" pricePerLiter="0.2"/>
<fillType fillTypes="grass_windrow dryGrass_windrow" scale="0.2" pricePerLiter="0.044"/>
<display baseNode="0|1" />
</slot>
<slot capacity="50000" litersPerSecond="10">
<fillType fillTypes="liquidManure" scale="0.3" pricePerLiter="0.16"/>
</slot>
</bunker>
<digestateSilo>
<loadingStation node="1|0" stationName="$l10n_station_bgaBunker" appearsOnPDA="false" storageRadius="50" fillSoundIdentifier="fillSound01">
<loadTrigger triggerNode="0" fillLitersPerSecond="2000" dischargeNode="1" />
</loadingStation>
<storages>
<storage node="1|1" fillTypes="DIGESTATE" capacityPerFillType="800000" />
</storages>
</digestateSilo>
<sounds>
<work file="$data/sounds/maps/details/shared/biogas_loop.wav" linkNode="0|2" innerRadius="10" outerRadius="50" loops="0" fadeIn="0.5" fadeOut="0.7" />
</sounds>
</bga>
<bunkerSilos>
<bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
<area startNode="2|0|1|0" widthNode="2|0|1|1" heightNode="2|0|1|2" />
<interactionTrigger node="2|0|0" />
</bunkerSilo>
<bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
<area startNode="2|1|1|0" widthNode="2|1|1|1" heightNode="2|1|1|2" />
<interactionTrigger node="2|1|0" />
</bunkerSilo>
</bunkerSilos>
<dayNightObjects>
<dayNightObject node="0|3" visibleDay="false" visibleNight="true" />
</dayNightObjects>
</placeable>

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@ -0,0 +1,46 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_bunkerSiloLarge</name>
<specs>
<fillTypes>chaff grass</fillTypes>
</specs>
<image>$data/placeables/bunkerSilo/store_bunkerSiloLarge.png</image>
<price>45000</price>
<dailyUpkeep>80</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>silos</category>
<vertexBufferMemoryUsage>25056</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>2160</indexBufferMemoryUsage>
<textureMemoryUsage>1572968</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>bunkerSiloPlaceable</placeableType>
<filename>$data/placeables/bunkerSilo/bunkerSiloLarge.i3d</filename>
<placement testSizeX="13" testSizeZ="60" sizeX="14" sizeZ="58" useRandomYRotation="false" useManualYRotation="true" placementPositionSnapSize="1" placementRotationSnapAngle="90"/>
<bunkerSilos>
<bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
<area startNode="1|0" widthNode="1|1" heightNode="1|2" />
<interactionTrigger node="0" />
</bunkerSilo>
</bunkerSilos>
<clearAreas>
<clearArea startNode="2|0" widthNode="2|1" heightNode="2|2"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="3|0" widthNode="3|1" heightNode="3|2" groundType="concrete"/>
</levelAreas>
</leveling>
<tipOcclusionUpdateArea sizeX="14" sizeZ="60" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_bunkerSiloLargeDouble</name>
<specs>
<fillTypes>chaff grass</fillTypes>
</specs>
<image>$data/placeables/bunkerSilo/store_bunkerSiloLargeDouble.png</image>
<price>90000</price>
<dailyUpkeep>160</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>silos</category>
<vertexBufferMemoryUsage>37872</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>3276</indexBufferMemoryUsage>
<textureMemoryUsage>1572968</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>bunkerSiloPlaceable</placeableType>
<filename>$data/placeables/bunkerSilo/bunkerSiloLargeDouble.i3d</filename>
<placement testSizeX="27" testSizeZ="60" sizeX="27" sizeZ="58" useRandomYRotation="false" useManualYRotation="true" placementPositionSnapSize="0.5" placementPositionSnapOffset="0.25" placementRotationSnapAngle="90"/>
<bunkerSilos>
<bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
<area startNode="1|0" widthNode="1|1" heightNode="1|2" />
<interactionTrigger node="0" />
</bunkerSilo>
<bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
<area startNode="3|0" widthNode="3|1" heightNode="3|2" />
<interactionTrigger node="2" />
</bunkerSilo>
</bunkerSilos>
<clearAreas>
<clearArea startNode="4|0" widthNode="4|1" heightNode="4|2"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="5|0" widthNode="5|1" heightNode="5|2" groundType="concrete"/>
</levelAreas>
</leveling>
<tipOcclusionUpdateArea sizeX="27" sizeZ="60" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_bunkerSiloMedium</name>
<specs>
<fillTypes>chaff grass</fillTypes>
</specs>
<image>$data/placeables/bunkerSilo/store_bunkerSiloMedium.png</image>
<price>25000</price>
<dailyUpkeep>40</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>silos</category>
<vertexBufferMemoryUsage>21888</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>1896</indexBufferMemoryUsage>
<textureMemoryUsage>1572968</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>bunkerSiloPlaceable</placeableType>
<filename>$data/placeables/bunkerSilo/bunkerSiloMedium.i3d</filename>
<placement testSizeX="8.5" testSizeZ="40" sizeX="9" sizeZ="40" useRandomYRotation="false" useManualYRotation="true" placementPositionSnapSize="0.5" placementRotationSnapAngle="90"/>
<bunkerSilos>
<bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
<area startNode="1|0" widthNode="1|1" heightNode="1|2" />
<interactionTrigger node="0" />
</bunkerSilo>
</bunkerSilos>
<clearAreas>
<clearArea startNode="2|0" widthNode="2|1" heightNode="2|2"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="3|0" widthNode="3|1" heightNode="3|2" groundType="concrete"/>
</levelAreas>
</leveling>
<tipOcclusionUpdateArea sizeX="9" sizeZ="40" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_bunkerSiloMediumDouble</name>
<specs>
<fillTypes>chaff grass</fillTypes>
</specs>
<image>$data/placeables/bunkerSilo/store_bunkerSiloMediumDouble.png</image>
<price>50000</price>
<dailyUpkeep>80</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>silos</category>
<vertexBufferMemoryUsage>33120</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>2880</indexBufferMemoryUsage>
<textureMemoryUsage>1572968</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>bunkerSiloPlaceable</placeableType>
<filename>$data/placeables/bunkerSilo/bunkerSiloMediumDouble.i3d</filename>
<placement testSizeX="17.5" testSizeZ="42" sizeX="18" sizeZ="40" useRandomYRotation="false" useManualYRotation="true" placementPositionSnapSize="0.5" placementPositionSnapOffset="0.25" placementRotationSnapAngle="90"/>
<bunkerSilos>
<bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
<area startNode="1|0" widthNode="1|1" heightNode="1|2" />
<interactionTrigger node="0" />
</bunkerSilo>
<bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
<area startNode="3|0" widthNode="3|1" heightNode="3|2" />
<interactionTrigger node="2" />
</bunkerSilo>
</bunkerSilos>
<clearAreas>
<clearArea startNode="4|0" widthNode="4|1" heightNode="4|2"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="5|0" widthNode="5|1" heightNode="5|2" groundType="concrete"/>
</levelAreas>
</leveling>
<tipOcclusionUpdateArea sizeX="17.5" sizeZ="40" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_bunkerSiloSmall</name>
<specs>
<fillTypes>chaff grass</fillTypes>
</specs>
<image>$data/placeables/bunkerSilo/store_bunkerSiloSmall.png</image>
<price>15000</price>
<dailyUpkeep>20</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>silos</category>
<vertexBufferMemoryUsage>18144</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>1560</indexBufferMemoryUsage>
<textureMemoryUsage>1572968</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>bunkerSiloPlaceable</placeableType>
<filename>$data/placeables/bunkerSilo/bunkerSiloSmall.i3d</filename>
<placement testSizeX="6.5" testSizeZ="35" sizeX="7" sizeZ="32" useRandomYRotation="false" useManualYRotation="true" placementPositionSnapSize="0.5" placementRotationSnapAngle="90" />
<bunkerSilos>
<bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
<area startNode="1|0" widthNode="1|1" heightNode="1|2" />
<interactionTrigger node="0" />
</bunkerSilo>
</bunkerSilos>
<clearAreas>
<clearArea startNode="2|0" widthNode="2|1" heightNode="2|2"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="3|0" widthNode="3|1" heightNode="3|2" groundType="concrete"/>
</levelAreas>
</leveling>
<tipOcclusionUpdateArea sizeX="7" sizeZ="34" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_bunkerSiloSmallDouble</name>
<specs>
<fillTypes>chaff grass</fillTypes>
</specs>
<image>$data/placeables/bunkerSilo/store_bunkerSiloSmallDouble.png</image>
<price>30000</price>
<dailyUpkeep>40</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>silos</category>
<vertexBufferMemoryUsage>27504</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>2376</indexBufferMemoryUsage>
<textureMemoryUsage>1572968</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>bunkerSiloPlaceable</placeableType>
<filename>$data/placeables/bunkerSilo/bunkerSiloSmallDouble.i3d</filename>
<placement testSizeX="16" testSizeZ="35" sizeX="14" sizeZ="32" useRandomYRotation="false" useManualYRotation="true" placementPositionSnapSize="0.5" placementPositionSnapOffset="0.25" placementRotationSnapAngle="90" />
<bunkerSilos>
<bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
<area startNode="1|0" widthNode="1|1" heightNode="1|2" />
<interactionTrigger node="0" />
</bunkerSilo>
<bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" >
<area startNode="3|0" widthNode="3|1" heightNode="3|2" />
<interactionTrigger node="2" />
</bunkerSilo>
</bunkerSilos>
<clearAreas>
<clearArea startNode="4|0" widthNode="4|1" heightNode="4|2"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="5|0" widthNode="5|1" heightNode="5|2" groundType="concrete"/>
</levelAreas>
</leveling>
<tipOcclusionUpdateArea sizeX="14" sizeZ="34" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_railroadCrane</name>
<image>data/placeables/crane/store_crane.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>0</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>0</indexBufferMemoryUsage>
<textureMemoryUsage>0</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>vehicle</placeableType>
<filename>$data/placeables/crane/crane.i3d</filename>
<placement testSizeX="7.5" testSizeZ="10" sizeX="3" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<vehicle xmlFilename="$data/vehicles/lizard/crane/crane.xml" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_doghouse</name>
<image>data/placeables/doghouse/store_doghouse.png</image>
<price>2500</price>
<functions>
<function>$l10n_function_dogHouse</function>
</functions>
<lifetime>1000</lifetime>
<dailyUpkeep>5</dailyUpkeep>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<vertexBufferMemoryUsage>82784</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>13524</indexBufferMemoryUsage>
<textureMemoryUsage>1048696</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>doghouse</placeableType>
<filename>data/placeables/doghouse/doghouse.i3d</filename>
<placement testSizeX="7.5" testSizeZ="10" sizeX="3" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<tipOcclusionUpdateArea sizeX="8" sizeZ="11" />
<dogHouse>
<dog node="0" xmlFilename="dataS/character/dog/dog.xml" />
<ball node="1" filename="$data/objects/dogBall/dogBall.i3d" />
<playerInteractionTrigger node="3"/>
<bowl eatLocationNode="2" foodNode="2|0" />
<nameplate node="4" />
</dogHouse>
<clearAreas>
<clearArea startNode="5|0" widthNode="5|1" heightNode="5|2"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="6|0" widthNode="6|1" heightNode="6|2" groundType="dirt"/>
</levelAreas>
</leveling>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>Easy Shed 1</name>
<functions>
<function>$l10n_function_decoration</function>
</functions>
<image>data/placeables/sheds/store_easyShed01.png</image>
<price>9000</price>
<dailyUpkeep>10</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>EASYSHEDS</brand>
<species>placeable</species>
<category>sheds</category>
<vertexBufferMemoryUsage>355700</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>31026</indexBufferMemoryUsage>
<textureMemoryUsage>5942096</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>placeable</placeableType>
<filename>data/placeables/sheds/easyShed01.i3d</filename>
<placement testSizeX="31.5" testSizeZ="16" sizeX="31.5" sizeZ="16" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1" groundType="asphalt"/>
</levelAreas>
</leveling>
<tipOcclusionUpdateArea sizeX="35" sizeZ="20" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>Easy Shed 2</name>
<functions>
<function>$l10n_function_decoration</function>
</functions>
<image>data/placeables/sheds/store_easyShed02.png</image>
<price>22000</price>
<dailyUpkeep>20</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>EASYSHEDS</brand>
<species>placeable</species>
<category>sheds</category>
<vertexBufferMemoryUsage>688180</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>60126</indexBufferMemoryUsage>
<textureMemoryUsage>5942096</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>placeable</placeableType>
<filename>data/placeables/sheds/easyShed02.i3d</filename>
<placement testSizeX="31.5" testSizeZ="42" sizeX="31.5" sizeZ="42" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1" groundType="asphalt"/>
</levelAreas>
</leveling>
<tipOcclusionUpdateArea sizeX="35" sizeZ="45" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>Easy Shed 3</name>
<functions>
<function>$l10n_function_decoration</function>
</functions>
<image>data/placeables/sheds/store_easyShed03.png</image>
<price>32000</price>
<dailyUpkeep>30</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>EASYSHEDS</brand>
<species>placeable</species>
<category>sheds</category>
<vertexBufferMemoryUsage>495632</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>44076</indexBufferMemoryUsage>
<textureMemoryUsage>5942096</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>placeable</placeableType>
<filename>data/placeables/sheds/easyShed03.i3d</filename>
<placement testSizeX="31.5" testSizeZ="27.5" sizeX="31.5" sizeZ="27.5" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1" groundType="asphalt"/>
</levelAreas>
</leveling>
<tipOcclusionUpdateArea sizeX="35" sizeZ="30" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_farmBarn</name>
<functions>
<function>$l10n_function_decoration</function>
</functions>
<image>$data/placeables/mapDE/farmBuildings/store_farmBarn.png</image>
<price>100000</price>
<dailyUpkeep>150</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>decoration</category>
<vertexBufferMemoryUsage>1152</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>144</indexBufferMemoryUsage>
<textureMemoryUsage>128</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>placeable</placeableType>
<filename>data/placeables/mapDE/farmBuildings/farmBarn.i3d</filename>
<placement testSizeX="51" testSizeZ="36" sizeX="45" sizeZ="30" useRandomYRotation="false" useManualYRotation="true" />
<dayNightObjects>
<dayNightObject node="0|0|0|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="0|0|0|0|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="0|0|1|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="0|1|0|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|0|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|0|0|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|1|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|1|0|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|2|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|2|0|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|3|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|3|0|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|4|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|4|0|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|5|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|5|0|1" visibleDay="false" visibleNight="true" />
</dayNightObjects>
<tipOcclusionUpdateArea sizeX="45" sizeZ="30" />
<clearAreas>
<clearArea startNode="5|0" widthNode="5|0|0" heightNode="5|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="6|0" widthNode="6|0|0" heightNode="6|0|1" groundType="asphalt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="7|0" startNode="7|0" widthNode="7|0|0" heightNode="7|0|1" />
<rampArea maxSlope="75" rootNode="7|1" startNode="7|1" widthNode="7|1|0" heightNode="7|1|1" />
<rampArea maxSlope="75" rootNode="7|2" startNode="7|2" widthNode="7|2|0" heightNode="7|2|1" />
<rampArea maxSlope="75" rootNode="7|3" startNode="7|3" widthNode="7|3|0" heightNode="7|3|1" />
</rampAreas>
</leveling>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_farmGarage</name>
<functions>
<function>$l10n_function_decoration</function>
</functions>
<image>$data/placeables/mapDE/farmBuildings/store_farmGarage.png</image>
<price>15000</price>
<dailyUpkeep>25</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>decoration</category>
<vertexBufferMemoryUsage>1152</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>144</indexBufferMemoryUsage>
<textureMemoryUsage>128</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>placeable</placeableType>
<filename>data/placeables/mapDE/farmBuildings/farmGarage.i3d</filename>
<placement testSizeX="18" testSizeZ="17" sizeX="13" sizeZ="12" useRandomYRotation="false" useManualYRotation="true" />
<tipOcclusionUpdateArea sizeX="13" sizeZ="12" />
<clearAreas>
<clearArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="2|0" widthNode="2|0|0" heightNode="2|0|1" groundType="asphalt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="3|0" startNode="3|0" widthNode="3|0|0" heightNode="3|0|1" />
<rampArea maxSlope="75" rootNode="3|1" startNode="3|1" widthNode="3|1|0" heightNode="3|1|1" />
<rampArea maxSlope="75" rootNode="3|2" startNode="3|2" widthNode="3|2|0" heightNode="3|2|1" />
<rampArea maxSlope="75" rootNode="3|3" startNode="3|3" widthNode="3|3|0" heightNode="3|3|1" />
</rampAreas>
</leveling>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_object_farmhouse</name>
<functions>
<function>$l10n_function_farmHouse</function>
</functions>
<image>$data/placeables/mapDE/farmBuildings/store_farmHouse.png</image>
<price>180000</price>
<dailyUpkeep>150</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>farmhouses</category>
<vertexBufferMemoryUsage>1152</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>144</indexBufferMemoryUsage>
<textureMemoryUsage>128</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>farmhouse</placeableType>
<filename>data/placeables/mapDE/farmBuildings/farmHouse.i3d</filename>
<placement testSizeX="24" testSizeZ="38" sizeX="18" sizeZ="32" useRandomYRotation="false" useManualYRotation="true" />
<farmhouse spawnNode="3">
<sleeping triggerNode="4" cameraNode="5"/>
</farmhouse>
<dayNightObjects>
<dayNightObject node="1|0|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|0|0|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|1|0" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|1|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|1|2" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|1|3" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|1|4" visibleDay="false" visibleNight="true" />
</dayNightObjects>
<tipOcclusionUpdateArea sizeX="18" sizeZ="32" />
<clearAreas>
<clearArea startNode="6|0" widthNode="6|0|0" heightNode="6|0|1"/>
</clearAreas>
<hotspots>
<hotspot name="Farm house" fullName="$l10n_object_farmhouse" imageName="FARM_HOUSE" hidable="false" linkNode="3" category="CATEGORY_DEFAULT" />
</hotspots>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="7|0" widthNode="7|0|0" heightNode="7|0|1" groundType="asphalt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="8|0" startNode="8|0" widthNode="8|0|0" heightNode="8|0|1" />
<rampArea maxSlope="75" rootNode="8|1" startNode="8|1" widthNode="8|1|0" heightNode="8|1|1" />
<rampArea maxSlope="75" rootNode="8|2" startNode="8|2" widthNode="8|2|0" heightNode="8|2|1" />
<rampArea maxSlope="75" rootNode="8|3" startNode="8|3" widthNode="8|3|0" heightNode="8|3|1" />
</rampAreas>
</leveling>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_object_farmhouse</name>
<functions>
<function>$l10n_function_farmHouse</function>
</functions>
<image>$data/placeables/mapDE/farmBuildings/store_farmHouse.png</image>
<canBeSold>true</canBeSold>
<showInStore>false</showInStore>
<price>350000</price>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>farmhouses</category>
<vertexBufferMemoryUsage>1152</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>144</indexBufferMemoryUsage>
<textureMemoryUsage>128</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>farmhouse</placeableType>
<filename>data/placeables/mapDE/farmBuildings/farmHousePreplaced.i3d</filename>
<placement testSizeX="36" testSizeZ="51" sizeX="30" sizeZ="45" useRandomYRotation="false" useManualYRotation="true" />
<farmhouse spawnNode="4">
<sleeping triggerNode="5" cameraNode="6"/>
</farmhouse>
<dayNightObjects>
<dayNightObject node="1|0|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|0|0|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|1|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|1|0|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|2|0" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|2|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|2|2" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|2|3" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|2|4" visibleDay="false" visibleNight="true" />
</dayNightObjects>
<tipOcclusionUpdateArea sizeX="30" sizeZ="45" />
<clearAreas>
<clearArea startNode="7|0" widthNode="7|0|0" heightNode="7|0|1"/>
</clearAreas>
<hotspots>
<hotspot name="Farm house" fullName="$l10n_object_farmhouse" imageName="FARM_HOUSE" hidable="false" linkNode="4" category="CATEGORY_DEFAULT" />
</hotspots>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="8|0" widthNode="8|0|0" heightNode="8|0|1" groundType="asphalt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="9|0" startNode="9|0" widthNode="9|0|0" heightNode="9|0|1" />
<rampArea maxSlope="75" rootNode="9|1" startNode="9|1" widthNode="9|1|0" heightNode="9|1|1" />
<rampArea maxSlope="75" rootNode="9|2" startNode="9|2" widthNode="9|2|0" heightNode="9|2|1" />
<rampArea maxSlope="75" rootNode="9|3" startNode="9|3" widthNode="9|3|0" heightNode="9|3|1" />
</rampAreas>
</leveling>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_farmSiloLarge</name>
<functions>
<function>$l10n_function_farmSilo</function>
</functions>
<specs>
<capacity>200000</capacity>
<fillTypes>wheat maize barley canola</fillTypes>
</specs>
<image>$data/placeables/mapBase/farmSilo/store_farmSilo.png</image>
<price>20000</price>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>628916</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>78582</indexBufferMemoryUsage>
<textureMemoryUsage>128</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>silo</placeableType>
<filename>$data/placeables/mapBase/farmSilo/farmSilo.i3d</filename>
<placement testSizeX="17" testSizeZ="10" sizeX="4" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<loadingStation stationName="FarmSilo" appearsOnPDA="false" storageRadius="10" fillSoundIdentifier="fillSound01">
<loadTrigger triggerNode="1|0|0|0" fillLitersPerSecond="2000" dischargeNode="1|0|0|1">
<effectNode effectNode="1|0|0|2|0" materialType="unloading" materialTypeId="3" fadeTime="0.5" />
<effectNode effectNode="1|0|0|2|1" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
</loadTrigger>
</loadingStation>
<unloadingStation stationName="FarmSilo" appearsOnPDA="true" storageRadius="20">
<unloadTrigger exactFillRootNode="0|0|0" />
</unloadingStation>
<storages>
<storage node="2|0" fillTypeCategories="farmsilo" capacityPerFillType="200000" />
</storages>
</placeable>

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@ -0,0 +1,62 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_farmSiloLarge</name>
<functions>
<function>$l10n_function_farmSilo</function>
</functions>
<specs>
<capacity>250000</capacity>
<fillTypes>wheat barley canola maize oat sunflower soybean</fillTypes>
</specs>
<image>$data/placeables/farmSilos/store_farmSiloLarge.png</image>
<price>180000</price>
<dailyUpkeep>60</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>silos</category>
<vertexBufferMemoryUsage>261300</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>44682</indexBufferMemoryUsage>
<textureMemoryUsage>5680200</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>silo</placeableType>
<filename>$data/placeables/farmSilos/farmSiloLarge.i3d</filename>
<placement testSizeX="30" testSizeZ="30" sizeX="30" sizeZ="30" useRandomYRotation="false" useManualYRotation="true" />
<loadingStation stationName="$l10n_station_farmSilo" appearsOnPDA="false" storageRadius="50" fillSoundIdentifier="fillSound01">
<loadTrigger triggerNode="0|1|0|0|0" fillLitersPerSecond="2000" dischargeNode="0|1|0|0|1">
<effectNode effectClass="PipeEffect" effectNode="0|1|0|0|2|0" materialType="pipe" materialTypeId="1" fadeTime="0.5" maxBending="0" controlPoint="3.25 0 0 0"/>
<effectNode effectNode="0|1|0|0|2|1" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
</loadTrigger>
</loadingStation>
<unloadingStation stationName="$l10n_station_farmSilo" appearsOnPDA="false" storageRadius="50">
<unloadTrigger exactFillRootNode="0|0|0|0|0" />
</unloadingStation>
<storages>
<storage node="0|2" fillTypes="wheat barley canola maize oat sunflower soybean" capacityPerFillType="200000" />
</storages>
<clearAreas>
<clearArea startNode="3|0" widthNode="3|0|0" heightNode="3|0|1"/>
</clearAreas>
<hotspots>
<hotspot name="Farm silo" fullName="$l10n_station_farmSilo" imageName="SELLING_POINT" hidable="true" linkNode="0|3" category="CATEGORY_TRIGGERS" />
</hotspots>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="3|0" widthNode="3|0|0" heightNode="3|0|1" groundType="asphalt"/>
</levelAreas>
</leveling>
<tipOcclusionUpdateArea sizeX="30" sizeZ="30" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_farmSiloSmall</name>
<functions>
<function>$l10n_function_farmSilo</function>
</functions>
<specs>
<capacity>100000</capacity>
<fillTypes>wheat barley canola maize oat sunflower soybean</fillTypes>
</specs>
<image>$data/placeables/farmSilos/store_farmSiloSmall.png</image>
<price>110000</price>
<lifetime>1000</lifetime>
<dailyUpkeep>45</dailyUpkeep>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>silos</category>
<vertexBufferMemoryUsage>180404</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>32964</indexBufferMemoryUsage>
<textureMemoryUsage>5680200</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>silo</placeableType>
<filename>$data/placeables/farmSilos/farmSiloSmall.i3d</filename>
<placement testSizeX="27" testSizeZ="20" sizeX="27" sizeZ="20" useRandomYRotation="false" useManualYRotation="true" />
<loadingStation stationName="$l10n_station_farmSilo" appearsOnPDA="false" storageRadius="50" fillSoundIdentifier="fillSound01">
<loadTrigger triggerNode="0|1|0|0|0" fillLitersPerSecond="2000" dischargeNode="0|1|0|0|1">
<effectNode effectClass="PipeEffect" effectNode="0|1|0|0|2|0" materialType="pipe" materialTypeId="1" fadeTime="0.5" maxBending="0" controlPoint="3.75 0 0 0"/>
<effectNode effectNode="0|1|0|0|2|1" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
</loadTrigger>
</loadingStation>
<unloadingStation stationName="$l10n_station_farmSilo" appearsOnPDA="false" storageRadius="50">
<unloadTrigger exactFillRootNode="0|0|0|0|0" />
</unloadingStation>
<storages>
<storage node="0|2" fillTypes="wheat barley canola maize oat sunflower soybean" capacityPerFillType="100000" />
</storages>
<clearAreas>
<clearArea startNode="3|0" widthNode="3|0|0" heightNode="3|0|1"/>
</clearAreas>
<hotspots>
<hotspot name="Farm silo" fullName="$l10n_station_farmSilo" imageName="SELLING_POINT" hidable="true" linkNode="0|3" category="CATEGORY_TRIGGERS" />
</hotspots>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="3|0" widthNode="3|0|0" heightNode="3|0|1" groundType="asphalt"/>
</levelAreas>
</leveling>
<tipOcclusionUpdateArea sizeX="25" sizeZ="25" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_farmStorageBarn</name>
<functions>
<function>$l10n_function_decoration</function>
</functions>
<image>$data/placeables/mapDE/farmBuildings/store_farmStorageBarn.png</image>
<price>30000</price>
<dailyUpkeep>50</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>decoration</category>
<vertexBufferMemoryUsage>1152</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>144</indexBufferMemoryUsage>
<textureMemoryUsage>128</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>placeable</placeableType>
<filename>data/placeables/mapDE/farmBuildings/farmStorageBarn.i3d</filename>
<placement testSizeX="31" testSizeZ="31" sizeX="25" sizeZ="25" useRandomYRotation="false" useManualYRotation="true" />
<dayNightObjects>
<dayNightObject node="1|0|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|0|0|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|1|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|1|0|1" visibleDay="false" visibleNight="true" />
</dayNightObjects>
<tipOcclusionUpdateArea sizeX="25" sizeZ="25" />
<clearAreas>
<clearArea startNode="3|0" widthNode="3|0|0" heightNode="3|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="4|0" widthNode="4|0|0" heightNode="4|0|1" groundType="asphalt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="5|0" startNode="5|0" widthNode="5|0|0" heightNode="5|0|1" />
<rampArea maxSlope="75" rootNode="5|1" startNode="5|1" widthNode="5|1|0" heightNode="5|1|1" />
<rampArea maxSlope="75" rootNode="5|2" startNode="5|2" widthNode="5|2|0" heightNode="5|2|1" />
<rampArea maxSlope="75" rootNode="5|3" startNode="5|3" widthNode="5|3|0" heightNode="5|3|1" />
</rampAreas>
</leveling>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_gasStation</name>
<image>$data/placeables/mapUS/gasStationPump/store_gasStation.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>576</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>72</indexBufferMemoryUsage>
<textureMemoryUsage>64</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>buyingStation</placeableType>
<filename>$data/placeables/mapDE/gasStation/gasStation.i3d</filename>
<placement testSizeX="5" testSizeZ="10" sizeX="3" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<buyingStation stationName="$l10n_station_gasStation" appearsOnPDA="true" storageRadius="0" fillSoundIdentifier="fillSound01" hotspotImageName="GAS_STATION" showHotspotText="false">
<loadTrigger triggerNode="0" fillLitersPerSecond="20" autoStart="true" infiniteCapacity="true"/>
<fillType name="diesel" priceScale="1" />
</buyingStation>
</placeable>

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@ -0,0 +1,30 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_gasStation</name>
<image>$data/placeables/mapUS/gasStationPump/store_gasStation.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>576</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>72</indexBufferMemoryUsage>
<textureMemoryUsage>64</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>buyingStation</placeableType>
<filename>$data/placeables/mapDE/gasStation/gasStation.i3d</filename>
<placement testSizeX="5" testSizeZ="10" sizeX="3" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<buyingStation stationName="$l10n_station_gasStation" appearsOnPDA="true" storageRadius="0" fillSoundIdentifier="fillSound01" hotspotImageName="GAS_STATION" showHotspotText="false">
<loadTrigger triggerNode="0" fillLitersPerSecond="20" autoStart="true" infiniteCapacity="true" />
<fillType name="diesel" priceScale="1" />
</buyingStation>
</placeable>

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@ -0,0 +1,30 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_gasStation</name>
<image>$data/placeables/mapUS/gasStationPump/store_gasStation.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>576</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>72</indexBufferMemoryUsage>
<textureMemoryUsage>64</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>buyingStation</placeableType>
<filename>$data/placeables/mapDE/gasStation/gasStation.i3d</filename>
<placement testSizeX="5" testSizeZ="10" sizeX="3" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<buyingStation stationName="$l10n_station_gasStation" appearsOnPDA="true" storageRadius="0" fillSoundIdentifier="fillSound01" hotspotTextOffset="12px 17px" hotspotImageName="GAS_STATION" showHotspotText="false">
<loadTrigger triggerNode="0" fillLitersPerSecond="20" autoStart="true" infiniteCapacity="true"/>
<fillType name="diesel" priceScale="1" />
</buyingStation>
</placeable>

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@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_sellingStation</name>
<image>$data/placeables/mapDE/grainElevatorEast/store_grainElevatorEast.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>43552</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>4620</indexBufferMemoryUsage>
<textureMemoryUsage>2010168</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>sellingStation</placeableType>
<filename>$data/placeables/mapDE/grainElevatorEast/grainElevatorEast.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />
<sellingStation stationName="$l10n_station_agriLB" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="100000" fullPriceRecoverHours="48">
<unloadTrigger exactFillRootNode="0|0|0|0|0" />
<unloadTrigger exactFillRootNode="0|0|1|0|0" />
<fillType name="wheat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="barley" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="canola" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sunflower" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="soybean" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="maize" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="potato" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarBeet" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarCane" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="oat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="egg" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="milk" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
</sellingStation>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_hayLoft</name>
<functions>
<function>$l10n_function_hayStorage</function>
</functions>
<specs>
<capacity>250000</capacity>
<fillTypes>dryGrass_windrow straw</fillTypes>
</specs>
<image>$data/placeables/hayLoft/store_hayLoft.png</image>
<price>90000</price>
<lifetime>1000</lifetime>
<dailyUpkeep>40</dailyUpkeep>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>silos</category>
<vertexBufferMemoryUsage>470248</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>61608</indexBufferMemoryUsage>
<textureMemoryUsage>18752208</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>silo</placeableType>
<filename>data/placeables/hayLoft/hayLoft.i3d</filename>
<placement testSizeX="30" testSizeZ="17" sizeX="25" sizeZ="12" useRandomYRotation="false" useManualYRotation="true" />
<hotspots>
<hotspot name="Hay loft" fullName="$l10n_shopItem_hayLoft" imageName="SELLING_POINT" hidable="true" linkNode="7" category="CATEGORY_TRIGGERS" />
</hotspots>
<clearAreas>
<clearArea startNode="4|0" widthNode="4|0|0" heightNode="4|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="5|0" widthNode="5|0|0" heightNode="5|0|1" groundType="dirt"/>
</levelAreas>
</leveling>
<triggerMarkers>
<triggerMarker node="6" />
</triggerMarkers>
<loadingStation stationName="HayLoft" appearsOnPDA="false" storageRadius="0" fillSoundIdentifier="fillSound01">
<loadTrigger triggerNode="0|0|0|0" fillLitersPerSecond="2000" dischargeNode="0|0|0|1">
<effectNode effectNode="0|0|0|2|0" materialType="unloading" materialTypeId="3" fadeTime="0.5" />
<effectNode effectNode="0|0|0|2|1" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
</loadTrigger>
</loadingStation>
<unloadingStation stationName="HayLoft" appearsOnPDA="false" storageRadius="0">
<unloadTrigger exactFillRootNode="2|0" />
</unloadingStation>
<storages>
<storage node="3|0" fillTypeCategories="hayloft" capacityPerFillType="250000" />
</storages>
<dayNightObjects>
<dayNightObject node="1|2|2|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|2|2|0|1" visibleDay="false" visibleNight="true" />
<dayNightObject node="1|2|3|0|0" intensityDay="0" intensityNight="1" />
<dayNightObject node="1|2|3|0|1" visibleDay="false" visibleNight="true" />
</dayNightObjects>
<tipOcclusionUpdateArea sizeX="25" sizeZ="12" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_animalPen_chicken</name>
<image>$data/placeables/animalHusbandry/store_husbandryChickenSmall.png</image>
<price>20000</price>
<functions>
<function>$l10n_function_animalPenChicken</function>
</functions>
<lifetime>1000</lifetime>
<dailyUpkeep>20</dailyUpkeep>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<vertexBufferMemoryUsage>276388</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>30720</indexBufferMemoryUsage>
<textureMemoryUsage>7821480</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>husbandry</placeableType>
<filename>data/placeables/animalHusbandry/husbandryChickenSmall.i3d</filename>
<placement testSizeX="31.0" testSizeZ="36.0" sizeX="25" sizeZ="30" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="0|6|0" widthNode="0|6|0|0" heightNode="0|6|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="0|7|0" widthNode="0|7|0|0" heightNode="0|7|0|1" groundType="grass"/>
<levelArea startNode="0|7|1" widthNode="0|7|1|0" heightNode="0|7|1|1" groundType="dirt"/>
<levelArea startNode="0|7|2" widthNode="0|7|2|0" heightNode="0|7|2|1" groundType="dirt"/>
<levelArea startNode="0|7|3" widthNode="0|7|3|0" heightNode="0|7|3|1" groundType="dirt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="0|8|0" startNode="0|8|0" widthNode="0|8|0|0" heightNode="0|8|0|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|8|1" startNode="0|8|1" widthNode="0|8|1|0" heightNode="0|8|1|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|8|2" startNode="0|8|2" widthNode="0|8|2|0" heightNode="0|8|2|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|8|3" startNode="0|8|3" widthNode="0|8|3|0" heightNode="0|8|3|1" groundType="grass"/>
</rampAreas>
</leveling>
<foliageAreas>
</foliageAreas>
<triggerMarkers>
<triggerMarker node="0|10" />
</triggerMarkers>
<animatedObjects>
<animatedObject saveId="gate_01" >
<animation duration="1">
<part node="0|5|0|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -110 0"/>
</part>
</animation>
<controls triggerNode="0|11" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|5|0|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|5|0|0" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|5|0|0" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
</animatedObjects>
<hotspots>
<hotspot name="Chicken coop" fullName="$l10n_animals_chickenCoop" imageName="CHICKEN_PEN" hidable="true" category="CATEGORY_TRIGGERS" />
</hotspots>
<husbandry saveId="Animals_CHICKEN" hasStatistics="false">
<modules>
<module name="animals">
<config type="CHICKEN" navmeshNode="0|4" animalLoadTriggerNode="0|0" maxNumAnimals="100" husbandryFileName="$dataS/character/chickenAnimalHusbandry.xml" placementRaycastDistance="2.0" carryingCapacity="50" rideableDeliveryStartNode="0|3|0" rideableDeliveryWidthNode="0|3|0|0" rideableDeliveryHeightNode="0|3|0|0" />
</module>
<module name="food">
<config node="0|1|0" exactFillRootNode="0" animalPlacesNode="1" >
<fillPlane node="0|1|1" minY="-0.29" maxY="0" colorChange="true" />
</config>
</module>
<module name="foodSpillage">
<config fillType="WHEAT">
<area startNode="0|1|0|2|0" widthNode="0|1|0|2|0|0" heightNode="0|1|0|2|0|1" />
<area startNode="0|1|0|2|1" widthNode="0|1|0|2|1|0" heightNode="0|1|0|2|1|1" />
</config>
</module>
<module name="pallets">
<config startNode="0|2|0|0" widthNode="0|2|0|0|0" heightNode="0|2|0|0|1" fillType="EGG" filename="$data/objects/pallets/eggBox/eggBox.xml" fillUnitIndex="1"/>
</module>
</modules>
<placementRaycast distance="2" />
</husbandry>
<tipOcclusionUpdateArea sizeX="25" sizeZ="30" />
</placeable>

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@ -0,0 +1,99 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_animalPen_chicken2</name>
<image>$data/placeables/animalHusbandry/store_husbandryChickenLarge.png</image>
<price>40000</price>
<functions>
<function>$l10n_function_animalPenChicken</function>
</functions>
<lifetime>1000</lifetime>
<dailyUpkeep>40</dailyUpkeep>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<vertexBufferMemoryUsage>276388</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>30720</indexBufferMemoryUsage>
<textureMemoryUsage>7821480</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>husbandry</placeableType>
<filename>data/placeables/animalHusbandry/husbandryChickenLarge.i3d</filename>
<placement testSizeX="46.0" testSizeZ="44.0" sizeX="40" sizeZ="38" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="0|6|0" widthNode="0|6|0|0" heightNode="0|6|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="0|7|0" widthNode="0|7|0|0" heightNode="0|7|0|1" groundType="grass"/>
<levelArea startNode="0|7|1" widthNode="0|7|1|0" heightNode="0|7|1|1" groundType="dirt"/>
<levelArea startNode="0|7|2" widthNode="0|7|2|0" heightNode="0|7|2|1" groundType="dirt"/>
<levelArea startNode="0|7|3" widthNode="0|7|3|0" heightNode="0|7|3|1" groundType="dirt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="0|8|0" startNode="0|8|0" widthNode="0|8|0|0" heightNode="0|8|0|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|8|1" startNode="0|8|1" widthNode="0|8|1|0" heightNode="0|8|1|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|8|2" startNode="0|8|2" widthNode="0|8|2|0" heightNode="0|8|2|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|8|3" startNode="0|8|3" widthNode="0|8|3|0" heightNode="0|8|3|1" groundType="grass"/>
</rampAreas>
</leveling>
<foliageAreas>
</foliageAreas>
<triggerMarkers>
<triggerMarker node="0|10" />
</triggerMarkers>
<animatedObjects>
<animatedObject saveId="gate_01" >
<animation duration="1.5">
<part node="0|5|0|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -110 0"/>
</part>
</animation>
<controls triggerNode="0|11" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|5|0|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|5|0|0" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|5|0|0" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
</animatedObjects>
<hotspots>
<hotspot name="Chicken coop" fullName="$l10n_animals_chickenCoop" imageName="CHICKEN_PEN" hidable="true" category="CATEGORY_TRIGGERS" />
</hotspots>
<husbandry saveId="Animals_CHICKEN" hasStatistics="false">
<modules>
<module name="animals">
<config type="CHICKEN" navmeshNode="0|4" animalLoadTriggerNode="0|0" maxNumAnimals="400" husbandryFileName="$dataS/character/chickenAnimalHusbandry.xml" placementRaycastDistance="2.0" carryingCapacity="50" rideableDeliveryStartNode="0|3|0" rideableDeliveryWidthNode="0|3|0|0" rideableDeliveryHeightNode="0|3|0|0" />
</module>
<module name="food">
<config node="0|1|0" exactFillRootNode="0" animalPlacesNode="1" >
<fillPlane node="0|1|1" minY="-0.29" maxY="0" colorChange="true" />
</config>
</module>
<module name="foodSpillage">
<config fillType="WHEAT">
<area startNode="0|1|0|2|0" widthNode="0|1|0|2|0|0" heightNode="0|1|0|2|0|1" />
<area startNode="0|1|0|2|1" widthNode="0|1|0|2|1|0" heightNode="0|1|0|2|1|1" />
</config>
</module>
<module name="pallets">
<config startNode="0|2|0|0" widthNode="0|2|0|0|0" heightNode="0|2|0|0|1" fillType="EGG" filename="$data/objects/pallets/eggBox/eggBox.xml" fillUnitIndex="1"/>
</module>
</modules>
<placementRaycast distance="2" />
</husbandry>
<tipOcclusionUpdateArea sizeX="40" sizeZ="38" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_animalPen_cow</name>
<image>$data/placeables/animalHusbandry/store_husbandryCowSmall.png</image>
<price>100000</price>
<functions>
<function>$l10n_function_animalPenCow</function>
</functions>
<lifetime>1000</lifetime>
<dailyUpkeep>100</dailyUpkeep>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<vertexBufferMemoryUsage>937232</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>115950</indexBufferMemoryUsage>
<textureMemoryUsage>25116168</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>husbandry</placeableType>
<filename>data/placeables/animalHusbandry/husbandryCowSmall.i3d</filename>
<placement testSizeX="36.0" testSizeZ="36.0" sizeX="30" sizeZ="30" useRandomYRotation="false" useManualYRotation="true" placementRotationSnapAngle="90" placementPositionSnapSize="0.5" placementPositionSnapOffset="0.25"/>
<clearAreas>
<clearArea startNode="0|10|0" widthNode="0|10|0|0" heightNode="0|10|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="0|11|0" widthNode="0|11|0|0" heightNode="0|11|0|1" groundType="grass"/>
<levelArea startNode="0|11|1" widthNode="0|11|1|0" heightNode="0|11|1|1" groundType="dirt"/>
<levelArea startNode="0|11|2" widthNode="0|11|2|0" heightNode="0|11|2|1" groundType="asphalt"/>
<levelArea startNode="0|11|3" widthNode="0|11|3|0" heightNode="0|11|3|1" groundType="dirt"/>
<levelArea startNode="0|11|4" widthNode="0|11|4|0" heightNode="0|11|4|1" groundType="dirt"/>
<levelArea startNode="0|11|5" widthNode="0|11|5|0" heightNode="0|11|5|1" groundType="dirt"/>
<levelArea startNode="0|11|6" widthNode="0|11|6|0" heightNode="0|11|6|1" groundType="dirt"/>
<levelArea startNode="0|11|7" widthNode="0|11|7|0" heightNode="0|11|7|1" groundType="dirt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="0|12|0" startNode="0|12|0" widthNode="0|12|0|0" heightNode="0|12|0|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|12|1" startNode="0|12|1" widthNode="0|12|1|0" heightNode="0|12|1|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|12|2" startNode="0|12|2" widthNode="0|12|2|0" heightNode="0|12|2|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|12|3" startNode="0|12|3" widthNode="0|12|3|0" heightNode="0|12|3|1" groundType="grass"/>
</rampAreas>
</leveling>
<foliageAreas>
<foliageArea fruitType="grass" rootNode="0|13|0" />
</foliageAreas>
<triggerMarkers>
<triggerMarker node="0|14" />
</triggerMarkers>
<hotspots>
<hotspot name="Cow barn" fullName="$l10n_animals_cowPasture" imageName="COW_BARN" hidable="true" category="CATEGORY_TRIGGERS" />
</hotspots>
<animatedObjects>
<animatedObject saveId="gate_01" >
<animation duration="1.5">
<part node="0|9|1|0|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|9|1|0|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|15" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|9|1|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|9|1|0" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|9|1|0" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
</animatedObjects>
<husbandry saveId="Animals_COW" hasStatistics="false">
<modules>
<module name="animals">
<config type="COW" navmeshNode="0|8" animalLoadTriggerNode="0|0" maxNumAnimals="50" husbandryFileName="$dataS/character/cowAnimalHusbandry.xml" placementRaycastDistance="2.0" carryingCapacity="50" rideableDeliveryStartNode="0|6|0" rideableDeliveryWidthNode="0|6|0|0" rideableDeliveryHeightNode="0|6|0|0" />
</module>
<module name="food">
<config node="0|1|0" exactFillRootNode="0" baleTriggerNode="3" animalPlacesNode="1" >
<fillPlane node="0|1|1" minY="0.125" maxY="0.4" colorChange="true" />
</config>
</module>
<module name="water">
<config node="0|2|0" exactFillRootNode="0" fillTypes="WATER" acceptedToolTypes="undefined trailer">
<fillPlane node="0|2|1" minY="0.06" maxY="0.275" colorChange="true" />
</config>
</module>
<module name="liquidManure">
<config node="0|3|0" fillTypes="LIQUIDMANURE" triggerNode="0">
<fillPlane node="0|3|0|1" minY="0.02" maxY="0.5" />
</config>
</module>
<module name="manure">
<config startNode="0|4|1|0" widthNode="0|4|1|0|0" heightNode="0|4|1|0|1" fillType="MANURE"/>
</module>
<module name="foodSpillage">
<config fillType="SILAGE">
<area startNode="0|1|0|2|0" widthNode="0|1|0|2|0|0" heightNode="0|1|0|2|0|1" />
<area startNode="0|1|0|2|1" widthNode="0|1|0|2|1|0" heightNode="0|1|0|2|1|1" />
<area startNode="0|1|0|2|2" widthNode="0|1|0|2|2|0" heightNode="0|1|0|2|2|1" />
<area startNode="0|1|0|2|3" widthNode="0|1|0|2|3|0" heightNode="0|1|0|2|3|1" />
</config>
</module>
<module name="milk">
<config node="0|7" fillTypes="MILK" triggerNode="0" />
</module>
<module name="straw">
<config node="0|5" exactFillRootNode="0" fillTypes="STRAW">
<fillPlane node="0|5|1" minY="-0.27" maxY="0.0" colorChange="false" />
</config>
</module>
</modules>
<placementRaycast distance="2" />
</husbandry>
<tipOcclusionUpdateArea sizeX="52" sizeZ="55" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_animalPen_cow2</name>
<image>$data/placeables/animalHusbandry/store_husbandryCowLarge.png</image>
<price>300000</price>
<functions>
<function>$l10n_function_animalPenCow</function>
</functions>
<lifetime>1000</lifetime>
<dailyUpkeep>300</dailyUpkeep>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<vertexBufferMemoryUsage>1221784</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>147174</indexBufferMemoryUsage>
<textureMemoryUsage>25116168</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>husbandry</placeableType>
<filename>data/placeables/animalHusbandry/husbandryCowLarge.i3d</filename>
<placement testSizeX="36.0" testSizeZ="36.0" sizeX="30" sizeZ="30" useRandomYRotation="false" useManualYRotation="true" placementRotationSnapAngle="90" placementPositionSnapSize="0.5" placementPositionSnapOffset="0.25"/>
<clearAreas>
<clearArea startNode="0|10|0" widthNode="0|10|0|0" heightNode="0|10|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="0|11|0" widthNode="0|11|0|0" heightNode="0|11|0|1" groundType="grass"/>
<levelArea startNode="0|11|1" widthNode="0|11|1|0" heightNode="0|11|1|1" groundType="dirt"/>
<levelArea startNode="0|11|2" widthNode="0|11|2|0" heightNode="0|11|2|1" groundType="asphalt"/>
<levelArea startNode="0|11|3" widthNode="0|11|3|0" heightNode="0|11|3|1" groundType="dirt"/>
<levelArea startNode="0|11|4" widthNode="0|11|4|0" heightNode="0|11|4|1" groundType="dirt"/>
<levelArea startNode="0|11|5" widthNode="0|11|5|0" heightNode="0|11|5|1" groundType="dirt"/>
<levelArea startNode="0|11|6" widthNode="0|11|6|0" heightNode="0|11|6|1" groundType="dirt"/>
<levelArea startNode="0|11|7" widthNode="0|11|7|0" heightNode="0|11|7|1" groundType="dirt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="0|12|0" startNode="0|12|0" widthNode="0|12|0|0" heightNode="0|12|0|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|12|1" startNode="0|12|1" widthNode="0|12|1|0" heightNode="0|12|1|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|12|2" startNode="0|12|2" widthNode="0|12|2|0" heightNode="0|12|2|1" groundType="grass"/>
<rampArea maxSlope="75" rootNode="0|12|3" startNode="0|12|3" widthNode="0|12|3|0" heightNode="0|12|3|1" groundType="grass"/>
</rampAreas>
</leveling>
<foliageAreas>
<foliageArea fruitType="grass" rootNode="0|13|0" />
</foliageAreas>
<triggerMarkers>
<triggerMarker node="0|14" />
</triggerMarkers>
<hotspots>
<hotspot name="Cow barn" fullName="$l10n_animals_cowPasture" imageName="COW_BARN" hidable="true" category="CATEGORY_TRIGGERS" />
</hotspots>
<animatedObjects>
<animatedObject saveId="gate_01" >
<animation duration="1.5">
<part node="0|9|1|0|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|9|1|0|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|15" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|9|1|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|9|1|0" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|9|1|0" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
</animatedObjects>
<husbandry saveId="Animals_COW" hasStatistics="false">
<modules>
<module name="animals">
<config type="COW" navmeshNode="0|8" animalLoadTriggerNode="0|0" maxNumAnimals="200" husbandryFileName="$dataS/character/cowAnimalHusbandry.xml" placementRaycastDistance="2.0" carryingCapacity="50" rideableDeliveryStartNode="0|6|0" rideableDeliveryWidthNode="0|6|0|0" rideableDeliveryHeightNode="0|6|0|0" />
</module>
<module name="food">
<config node="0|1|0" exactFillRootNode="0" baleTriggerNode="3" animalPlacesNode="1" >
<fillPlane node="0|1|1" minY="0.125" maxY="0.4" colorChange="true" />
</config>
</module>
<module name="water">
<config node="0|2|0" exactFillRootNode="0" fillTypes="WATER" acceptedToolTypes="undefined trailer">
<fillPlane node="0|2|1" minY="0.06" maxY="0.275" colorChange="true" />
</config>
</module>
<module name="liquidManure">
<config node="0|3|0" fillTypes="LIQUIDMANURE" triggerNode="0">
<fillPlane node="0|3|0|1" minY="0.02" maxY="0.5" />
</config>
</module>
<module name="manure">
<config startNode="0|4|1|0" widthNode="0|4|1|0|0" heightNode="0|4|1|0|1" fillType="MANURE"/>
</module>
<module name="foodSpillage">
<config fillType="SILAGE">
<area startNode="0|1|0|2|0" widthNode="0|1|0|2|0|0" heightNode="0|1|0|2|0|1" />
<area startNode="0|1|0|2|1" widthNode="0|1|0|2|1|0" heightNode="0|1|0|2|1|1" />
<area startNode="0|1|0|2|2" widthNode="0|1|0|2|2|0" heightNode="0|1|0|2|2|1" />
<area startNode="0|1|0|2|3" widthNode="0|1|0|2|3|0" heightNode="0|1|0|2|3|1" />
</config>
</module>
<module name="milk">
<config node="0|7" fillTypes="MILK" triggerNode="0" />
</module>
<module name="straw">
<config node="0|5" exactFillRootNode="0" fillTypes="STRAW">
<fillPlane node="0|5|1" minY="-0.27" maxY="0.0" colorChange="false" />
</config>
</module>
</modules>
<placementRaycast distance="2" />
</husbandry>
<tipOcclusionUpdateArea sizeX="62" sizeZ="60" />
</placeable>

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@ -0,0 +1,124 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_animalPen_horse</name>
<image>$data/placeables/animalHusbandry/store_husbandryHorseSmall.png</image>
<price>50000</price>
<functions>
<function>$l10n_function_animalPenHorse</function>
</functions>
<lifetime>1000</lifetime>
<dailyUpkeep>50</dailyUpkeep>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<vertexBufferMemoryUsage>233792</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>29088</indexBufferMemoryUsage>
<textureMemoryUsage>9212616</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>husbandry</placeableType>
<filename>data/placeables/animalHusbandry/husbandryHorseSmall.i3d</filename>
<placement testSizeX="48.0" testSizeZ="46.0" sizeX="42" sizeZ="40" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="0|7|0" widthNode="0|7|0|0" heightNode="0|7|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="0|8|0" widthNode="0|8|0|0" heightNode="0|8|0|1" groundType="grass"/>
<levelArea startNode="0|8|1" widthNode="0|8|1|0" heightNode="0|8|1|1" groundType="dirt"/>
<levelArea startNode="0|8|2" widthNode="0|8|2|0" heightNode="0|8|2|1" groundType="dirt"/>
<levelArea startNode="0|8|3" widthNode="0|8|3|0" heightNode="0|8|3|1" groundType="dirt"/>
<levelArea startNode="0|8|4" widthNode="0|8|4|0" heightNode="0|8|4|1" groundType="dirt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="0|9|0" startNode="0|9|0" widthNode="0|9|0|0" heightNode="0|9|0|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|9|1" startNode="0|9|1" widthNode="0|9|1|0" heightNode="0|9|1|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|9|2" startNode="0|9|2" widthNode="0|9|2|0" heightNode="0|9|2|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|9|3" startNode="0|9|3" widthNode="0|9|3|0" heightNode="0|9|3|1" groundType="grassRough"/>
</rampAreas>
</leveling>
<foliageAreas>
<foliageArea fruitType="grass" rootNode="0|10|0" />
</foliageAreas>
<triggerMarkers>
<triggerMarker node="0|11" />
</triggerMarkers>
<hotspots>
<hotspot name="Horse stable" fullName="$l10n_animals_horseStable" imageName="HORSE_STABLE" hidable="true" category="CATEGORY_TRIGGERS" />
</hotspots>
<animatedObjects>
<animatedObject saveId="gate_01" >
<animation duration="1.5">
<part node="0|6|1|0|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|6|1|0|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|12" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|6|1|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|6|1|0" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|6|1|0" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
<animatedObject saveId="gate_02" >
<animation duration="1.5">
<part node="0|6|1|1|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|6|1|1|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|13" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|6|1|1" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|6|1|1" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|6|1|1" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
</animatedObjects>
<husbandry saveId="Animals_HORSE" hasStatistics="false">
<modules>
<module name="animals">
<config type="HORSE" navmeshNode="0|5" animalLoadTriggerNode="0|0" maxNumAnimals="8" husbandryFileName="$dataS/character/horseAnimalHusbandry.xml" placementRaycastDistance="2.0" carryingCapacity="50" rideableDeliveryStartNode="0|7|0" rideableDeliveryWidthNode="0|7|0|0" rideableDeliveryHeightNode="0|7|0|1" />
</module>
<module name="food">
<config node="0|1|0" exactFillRootNode="0" baleTriggerNode="3" animalPlacesNode="1" >
<fillPlane node="0|1|1" minY="-0.29" maxY="0" colorChange="true" />
</config>
</module>
<module name="water">
<config node="0|2|0" exactFillRootNode="0" fillTypes="WATER" acceptedToolTypes="undefined trailer">
<fillPlane node="0|2|1" minY="0.06" maxY="0.275" colorChange="true" />
</config>
</module>
<module name="straw">
<config node="0|3" exactFillRootNode="0" fillTypes="STRAW">
<fillPlane node="0|3|1" minY="-0.27" maxY="0.0" colorChange="false" />
</config>
</module>
</modules>
<placementRaycast distance="2" />
</husbandry>
<tipOcclusionUpdateArea sizeX="42" sizeZ="40" />
</placeable>

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@ -0,0 +1,124 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_animalPen_horse2</name>
<image>$data/placeables/animalHusbandry/store_husbandryHorseLarge.png</image>
<price>95000</price>
<functions>
<function>$l10n_function_animalPenHorse</function>
</functions>
<lifetime>1000</lifetime>
<dailyUpkeep>95</dailyUpkeep>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<vertexBufferMemoryUsage>233792</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>29088</indexBufferMemoryUsage>
<textureMemoryUsage>9212616</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>husbandry</placeableType>
<filename>data/placeables/animalHusbandry/husbandryHorseLarge.i3d</filename>
<placement testSizeX="60.0" testSizeZ="46.0" sizeX="54" sizeZ="40" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="0|7|0" widthNode="0|7|0|0" heightNode="0|7|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="0|8|0" widthNode="0|8|0|0" heightNode="0|8|0|1" groundType="grass"/>
<levelArea startNode="0|8|1" widthNode="0|8|1|0" heightNode="0|8|1|1" groundType="dirt"/>
<levelArea startNode="0|8|2" widthNode="0|8|2|0" heightNode="0|8|2|1" groundType="dirt"/>
<levelArea startNode="0|8|3" widthNode="0|8|3|0" heightNode="0|8|3|1" groundType="dirt"/>
<levelArea startNode="0|8|4" widthNode="0|8|4|0" heightNode="0|8|4|1" groundType="dirt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="0|9|0" startNode="0|9|0" widthNode="0|9|0|0" heightNode="0|9|0|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|9|1" startNode="0|9|1" widthNode="0|9|1|0" heightNode="0|9|1|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|9|2" startNode="0|9|2" widthNode="0|9|2|0" heightNode="0|9|2|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|9|3" startNode="0|9|3" widthNode="0|9|3|0" heightNode="0|9|3|1" groundType="grassRough"/>
</rampAreas>
</leveling>
<foliageAreas>
<foliageArea fruitType="grass" rootNode="0|10|0" />
</foliageAreas>
<triggerMarkers>
<triggerMarker node="0|11" />
</triggerMarkers>
<hotspots>
<hotspot name="Horse stable" fullName="$l10n_animals_horseStable" imageName="HORSE_STABLE" hidable="true" category="CATEGORY_TRIGGERS" />
</hotspots>
<animatedObjects>
<animatedObject saveId="gate_01" >
<animation duration="1.5">
<part node="0|6|1|0|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|6|1|0|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|12" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|6|1|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|6|1|0" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|6|1|0" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
<animatedObject saveId="gate_02" >
<animation duration="1.5">
<part node="0|6|1|1|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|6|1|1|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|13" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|6|1|1" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|6|1|1" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|6|1|1" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
</animatedObjects>
<husbandry saveId="Animals_HORSE" hasStatistics="false">
<modules>
<module name="animals">
<config type="HORSE" navmeshNode="0|5" animalLoadTriggerNode="0|0" maxNumAnimals="16" husbandryFileName="$dataS/character/horseAnimalHusbandry.xml" placementRaycastDistance="2.0" carryingCapacity="50" rideableDeliveryStartNode="0|7|0" rideableDeliveryWidthNode="0|7|0|0" rideableDeliveryHeightNode="0|7|0|1" />
</module>
<module name="food">
<config node="0|1|0" exactFillRootNode="0" baleTriggerNode="3" animalPlacesNode="1" >
<fillPlane node="0|1|1" minY="-0.29" maxY="0" colorChange="true" />
</config>
</module>
<module name="water">
<config node="0|2|0" exactFillRootNode="0" fillTypes="WATER" acceptedToolTypes="undefined trailer">
<fillPlane node="0|2|1" minY="0.06" maxY="0.275" colorChange="true" />
</config>
</module>
<module name="straw">
<config node="0|3" exactFillRootNode="0" fillTypes="STRAW">
<fillPlane node="0|3|1" minY="-0.27" maxY="0.0" colorChange="false" />
</config>
</module>
</modules>
<placementRaycast distance="2" />
</husbandry>
<tipOcclusionUpdateArea sizeX="54" sizeZ="40" />
</placeable>

View File

@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_animalPen_pig</name>
<image>$data/placeables/animalHusbandry/store_husbandryPigSmall.png</image>
<price>90000</price>
<functions>
<function>$l10n_function_animalPenPig</function>
</functions>
<lifetime>1000</lifetime>
<dailyUpkeep>90</dailyUpkeep>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<vertexBufferMemoryUsage>974432</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>118902</indexBufferMemoryUsage>
<textureMemoryUsage>32101520</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>husbandry</placeableType>
<filename>data/placeables/animalHusbandry/husbandryPigSmall.i3d</filename>
<placement testSizeX="36.0" testSizeZ="36.0" sizeX="30" sizeZ="30" useRandomYRotation="false" useManualYRotation="true" placementRotationSnapAngle="90" placementPositionSnapSize="0.5" placementPositionSnapOffset="0.45"/>
<clearAreas>
<clearArea startNode="0|9|0" widthNode="0|9|0|0" heightNode="0|9|0|1" />
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="0|10|0" widthNode="0|10|0|0" heightNode="0|10|0|1" groundType="grass"/>
<levelArea startNode="0|10|1" widthNode="0|10|1|0" heightNode="0|10|1|1" groundType="animalMud"/>
<levelArea startNode="0|10|2" widthNode="0|10|2|0" heightNode="0|10|2|1" groundType="animalMud"/>
<levelArea startNode="0|10|3" widthNode="0|10|3|0" heightNode="0|10|3|1" groundType="dirt"/>
<levelArea startNode="0|10|4" widthNode="0|10|4|0" heightNode="0|10|4|1" groundType="animalMud"/>
<levelArea startNode="0|10|5" widthNode="0|10|5|0" heightNode="0|10|5|1" groundType="dirt"/>
<levelArea startNode="0|10|6" widthNode="0|10|6|0" heightNode="0|10|6|1" groundType="dirt"/>
<levelArea startNode="0|10|7" widthNode="0|10|7|0" heightNode="0|10|7|1" groundType="dirt"/>
<levelArea startNode="0|10|8" widthNode="0|10|8|0" heightNode="0|10|8|1" groundType="dirt"/>
<levelArea startNode="0|10|9" widthNode="0|10|9|0" heightNode="0|10|9|1" groundType="dirt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="0|11|0" startNode="0|11|0" widthNode="0|11|0|0" heightNode="0|11|0|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|11|1" startNode="0|11|1" widthNode="0|11|1|0" heightNode="0|11|1|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|11|2" startNode="0|11|2" widthNode="0|11|2|0" heightNode="0|11|2|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|11|3" startNode="0|11|3" widthNode="0|11|3|0" heightNode="0|11|3|1" groundType="grassRough"/>
</rampAreas>
</leveling>
<foliageAreas>
</foliageAreas>
<triggerMarkers>
<triggerMarker node="0|13" />
</triggerMarkers>
<hotspots>
<hotspot name="Pig stable" fullName="$l10n_animals_pigPasture" imageName="PIG_STABLE" hidable="true" category="CATEGORY_TRIGGERS" />
</hotspots>
<animatedObjects>
<animatedObject saveId="gate_01" >
<animation duration="1.5">
<part node="0|8|2|0|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|8|2|0|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|14" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|8|2|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|8|2|0" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|8|2|0" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
</animatedObjects>
<husbandry saveId="Animals_PIG" hasStatistics="false">
<modules>
<module name="animals">
<config type="PIG" navmeshNode="0|7" animalLoadTriggerNode="0|0" maxNumAnimals="100" husbandryFileName="$dataS/character/pigAnimalHusbandry.xml" placementRaycastDistance="2.0" carryingCapacity="50" rideableDeliveryStartNode="0|6|0" rideableDeliveryWidthNode="0|6|0|0" rideableDeliveryHeightNode="0|6|0|0" />
</module>
<module name="food">
<config node="0|1|0" exactFillRootNode="0" animalPlacesNode="1" >
<fillPlane node="0|1|1" minY="-0.29" maxY="0" colorChange="true" />
</config>
</module>
<module name="water">
<config node="0|2|0" exactFillRootNode="0" fillTypes="WATER" acceptedToolTypes="undefined trailer">
<fillPlane node="0|2|1" minY="0.06" maxY="0.275" colorChange="true" />
</config>
</module>
<module name="liquidManure">
<config node="0|3|0" fillTypes="LIQUIDMANURE" triggerNode="0">
<fillPlane node="0|3|0|1" minY="0.02" maxY="0.5" />
</config>
</module>
<module name="manure">
<config startNode="0|4|1|0" widthNode="0|4|1|0|0" heightNode="0|4|1|0|1" fillType="MANURE"/>
</module>
<module name="foodSpillage">
<config fillType="PIGFOOD">
<area startNode="0|1|0|2|0" widthNode="0|1|0|2|0|0" heightNode="0|1|0|2|0|1" />
<area startNode="0|1|0|2|1" widthNode="0|1|0|2|1|0" heightNode="0|1|0|2|1|1" />
<area startNode="0|1|0|2|2" widthNode="0|1|0|2|2|0" heightNode="0|1|0|2|2|1" />
<area startNode="0|1|0|2|3" widthNode="0|1|0|2|3|0" heightNode="0|1|0|2|3|1" />
</config>
</module>
<module name="straw">
<config node="0|5" exactFillRootNode="0" fillTypes="STRAW">
<fillPlane node="0|5|1" minY="-0.27" maxY="0.0" colorChange="false" />
</config>
</module>
</modules>
<placementRaycast distance="2" />
</husbandry>
<tipOcclusionUpdateArea sizeX="44" sizeZ="46" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_animalPen_pig2</name>
<image>$data/placeables/animalHusbandry/store_husbandryPigLarge.png</image>
<price>250000</price>
<functions>
<function>$l10n_function_animalPenPig</function>
</functions>
<lifetime>1000</lifetime>
<dailyUpkeep>250</dailyUpkeep>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<vertexBufferMemoryUsage>1173176</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>141186</indexBufferMemoryUsage>
<textureMemoryUsage>32101520</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>husbandry</placeableType>
<filename>data/placeables/animalHusbandry/husbandryPigLarge.i3d</filename>
<placement testSizeX="36.0" testSizeZ="36.0" sizeX="30" sizeZ="30" useRandomYRotation="false" useManualYRotation="true" placementRotationSnapAngle="90" placementPositionSnapSize="0.5" placementPositionSnapOffset="0.45"/>
<clearAreas>
<clearArea startNode="0|9|0" widthNode="0|9|0|0" heightNode="0|9|0|1" />
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="0|10|0" widthNode="0|10|0|0" heightNode="0|10|0|1" groundType="grass"/>
<levelArea startNode="0|10|1" widthNode="0|10|1|0" heightNode="0|10|1|1" groundType="animalMud"/>
<levelArea startNode="0|10|2" widthNode="0|10|2|0" heightNode="0|10|2|1" groundType="animalMud"/>
<levelArea startNode="0|10|3" widthNode="0|10|3|0" heightNode="0|10|3|1" groundType="dirt"/>
<levelArea startNode="0|10|4" widthNode="0|10|4|0" heightNode="0|10|4|1" groundType="animalMud"/>
<levelArea startNode="0|10|5" widthNode="0|10|5|0" heightNode="0|10|5|1" groundType="dirt"/>
<levelArea startNode="0|10|6" widthNode="0|10|6|0" heightNode="0|10|6|1" groundType="dirt"/>
<levelArea startNode="0|10|7" widthNode="0|10|7|0" heightNode="0|10|7|1" groundType="dirt"/>
<levelArea startNode="0|10|8" widthNode="0|10|8|0" heightNode="0|10|8|1" groundType="dirt"/>
<levelArea startNode="0|10|9" widthNode="0|10|9|0" heightNode="0|10|9|1" groundType="dirt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="0|11|0" startNode="0|11|0" widthNode="0|11|0|0" heightNode="0|11|0|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|11|1" startNode="0|11|1" widthNode="0|11|1|0" heightNode="0|11|1|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|11|2" startNode="0|11|2" widthNode="0|11|2|0" heightNode="0|11|2|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|11|3" startNode="0|11|3" widthNode="0|11|3|0" heightNode="0|11|3|1" groundType="grassRough"/>
</rampAreas>
</leveling>
<foliageAreas>
</foliageAreas>
<triggerMarkers>
<triggerMarker node="0|13" />
</triggerMarkers>
<hotspots>
<hotspot name="Pig stable" fullName="$l10n_animals_pigPasture" imageName="PIG_STABLE" hidable="true" category="CATEGORY_TRIGGERS" />
</hotspots>
<animatedObjects>
<animatedObject saveId="gate_01" >
<animation duration="1.5">
<part node="0|8|2|0|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|8|2|0|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|14" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|8|2|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|8|2|0" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|8|2|0" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
</animatedObjects>
<animatedObjects>
<animatedObject saveId="gate_01" >
<animation duration="1.5">
<part node="0|8|2|0|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|8|2|0|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|13" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|8|2|0" volume="0.8" radius="25" innerRadius="3" fadeOu="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|8|2|0" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|8|2|0" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
</animatedObjects>
<husbandry saveId="Animals_PIG" hasStatistics="false">
<modules>
<module name="animals">
<config type="PIG" navmeshNode="0|7" animalLoadTriggerNode="0|0" maxNumAnimals="300" husbandryFileName="$dataS/character/pigAnimalHusbandry.xml" placementRaycastDistance="2.0" carryingCapacity="50" rideableDeliveryStartNode="0|6|0" rideableDeliveryWidthNode="0|6|0|0" rideableDeliveryHeightNode="0|6|0|0" />
</module>
<module name="food">
<config node="0|1|0" exactFillRootNode="0" animalPlacesNode="1" >
<fillPlane node="0|1|1" minY="-0.29" maxY="0" colorChange="true" />
</config>
</module>
<module name="water">
<config node="0|2|0" exactFillRootNode="0" fillTypes="WATER" acceptedToolTypes="undefined trailer">
<fillPlane node="0|2|1" minY="0.06" maxY="0.275" colorChange="true" />
</config>
</module>
<module name="liquidManure">
<config node="0|3|0" fillTypes="LIQUIDMANURE" triggerNode="0">
<fillPlane node="0|3|0|1" minY="0.02" maxY="0.5" />
</config>
</module>
<module name="manure">
<config startNode="0|4|1|0" widthNode="0|4|1|0|0" heightNode="0|4|1|0|1" fillType="MANURE"/>
</module>
<module name="foodSpillage">
<config fillType="PIGFOOD">
<area startNode="0|1|0|2|0" widthNode="0|1|0|2|0|0" heightNode="0|1|0|2|0|1" />
<area startNode="0|1|0|2|1" widthNode="0|1|0|2|1|0" heightNode="0|1|0|2|1|1" />
<area startNode="0|1|0|2|2" widthNode="0|1|0|2|2|0" heightNode="0|1|0|2|2|1" />
<area startNode="0|1|0|2|3" widthNode="0|1|0|2|3|0" heightNode="0|1|0|2|3|1" />
</config>
</module>
<module name="straw">
<config node="0|5" exactFillRootNode="0" fillTypes="STRAW">
<fillPlane node="0|5|1" minY="-0.27" maxY="0.0" colorChange="false" />
</config>
</module>
</modules>
<placementRaycast distance="2" />
</husbandry>
<tipOcclusionUpdateArea sizeX="44" sizeZ="58" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_animalPen_sheep</name>
<image>$data/placeables/animalHusbandry/store_husbandrySheepSmall.png</image>
<price>65000</price>
<functions>
<function>$l10n_function_animalPenSheep</function>
</functions>
<lifetime>1000</lifetime>
<dailyUpkeep>65</dailyUpkeep>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<vertexBufferMemoryUsage>430864</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>47706</indexBufferMemoryUsage>
<textureMemoryUsage>18569144</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>husbandry</placeableType>
<filename>data/placeables/animalHusbandry/husbandrySheepSmall.i3d</filename>
<placement testSizeX="46.0" testSizeZ="36.0" sizeX="40" sizeZ="30" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="0|7|0" widthNode="0|7|0|0" heightNode="0|7|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="0|8|0" widthNode="0|8|0|0" heightNode="0|8|0|1" groundType="grass"/>
<levelArea startNode="0|8|1" widthNode="0|8|1|0" heightNode="0|8|1|1" groundType="dirt"/>
<levelArea startNode="0|8|2" widthNode="0|8|2|0" heightNode="0|8|2|1" groundType="dirt"/>
<levelArea startNode="0|8|3" widthNode="0|8|3|0" heightNode="0|8|3|1" groundType="dirt"/>
<levelArea startNode="0|8|4" widthNode="0|8|4|0" heightNode="0|8|4|1" groundType="dirt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="0|9|0" startNode="0|9|0" widthNode="0|9|0|0" heightNode="0|9|0|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|9|1" startNode="0|9|1" widthNode="0|9|1|0" heightNode="0|9|1|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|9|2" startNode="0|9|2" widthNode="0|9|2|0" heightNode="0|9|2|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|9|3" startNode="0|9|3" widthNode="0|9|3|0" heightNode="0|9|3|1" groundType="grassRough"/>
</rampAreas>
</leveling>
<foliageAreas>
<foliageArea fruitType="grass" rootNode="0|10|0" />
</foliageAreas>
<triggerMarkers>
<triggerMarker node="0|11" />
</triggerMarkers>
<hotspots>
<hotspot name="Sheep meadow" fullName="$l10n_animals_sheepPasture" imageName="SHEEP_MEADOW" hidable="true" category="CATEGORY_TRIGGERS" />
</hotspots>
<animatedObjects>
<animatedObject saveId="gate_01" >
<animation duration="1.5">
<part node="0|6|0|0|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|6|0|0|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|12" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|6|0|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|6|0|0" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|6|0|0" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
<animatedObject saveId="gate_02" >
<animation duration="1.5">
<part node="0|6|1|4|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|6|1|4|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|13" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|6|1|4" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|6|1|4" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|6|1|4" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
<animatedObject saveId="gate_03" >
<animation duration="1.5">
<part node="0|6|1|5|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|6|1|5|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|14" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|6|1|5" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|6|1|5" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|6|1|5" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
</animatedObjects>
<husbandry saveId="Animals_SHEEP" hasStatistics="false">
<modules>
<module name="animals">
<config type="SHEEP" navmeshNode="0|5" animalLoadTriggerNode="0|0" maxNumAnimals="80" husbandryFileName="$dataS/character/sheepAnimalHusbandry.xml" placementRaycastDistance="2.0" carryingCapacity="50" rideableDeliveryStartNode="0|4|0" rideableDeliveryWidthNode="0|4|0|0" rideableDeliveryHeightNode="0|4|0|0" />
</module>
<module name="food">
<config node="0|1|0" baleTriggerNode="3" exactFillRootNode="0" animalPlacesNode="1" >
<fillPlane node="0|1|1" minY="-0.29" maxY="0" colorChange="true" />
</config>
</module>
<module name="water">
<config node="0|2|0" exactFillRootNode="0" fillTypes="WATER" acceptedToolTypes="undefined trailer">
<fillPlane node="0|2|1" minY="0.06" maxY="0.275" colorChange="true" />
</config>
</module>
<module name="foodSpillage">
<config fillType="GRASS_WINDROW">
<area startNode="0|1|0|2|0" widthNode="0|1|0|2|0|0" heightNode="0|1|0|2|0|1" />
<area startNode="0|1|0|2|1" widthNode="0|1|0|2|1|0" heightNode="0|1|0|2|1|1" />
<area startNode="0|1|0|2|2" widthNode="0|1|0|2|2|0" heightNode="0|1|0|2|2|1" />
<area startNode="0|1|0|2|3" widthNode="0|1|0|2|3|0" heightNode="0|1|0|2|3|1" />
</config>
</module>
<module name="pallets">
<config startNode="0|3|0|0" widthNode="0|3|0|0|0" heightNode="0|3|0|0|1" fillType="WOOL" filename="$data/objects/pallets/woolPallet/woolPallet.xml" fillUnitIndex="1"/>
</module>
</modules>
<placementRaycast distance="2" />
</husbandry>
<tipOcclusionUpdateArea sizeX="40" sizeZ="35" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_animalPen_sheep2</name>
<image>$data/placeables/animalHusbandry/store_husbandrySheepLarge.png</image>
<price>180000</price>
<functions>
<function>$l10n_function_animalPenSheep</function>
</functions>
<lifetime>1000</lifetime>
<dailyUpkeep>180</dailyUpkeep>>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<vertexBufferMemoryUsage>509516</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>56244</indexBufferMemoryUsage>
<textureMemoryUsage>18569144</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>husbandry</placeableType>
<filename>data/placeables/animalHusbandry/husbandrySheepLarge.i3d</filename>
<placement testSizeX="46.0" testSizeZ="36.0" sizeX="40" sizeZ="30" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="0|7|0" widthNode="0|7|0|0" heightNode="0|7|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="0|8|0" widthNode="0|8|0|0" heightNode="0|8|0|1" groundType="grass"/>
<levelArea startNode="0|8|1" widthNode="0|8|1|0" heightNode="0|8|1|1" groundType="dirt"/>
<levelArea startNode="0|8|2" widthNode="0|8|2|0" heightNode="0|8|2|1" groundType="dirt"/>
<levelArea startNode="0|8|3" widthNode="0|8|3|0" heightNode="0|8|3|1" groundType="dirt"/>
<levelArea startNode="0|8|4" widthNode="0|8|4|0" heightNode="0|8|4|1" groundType="dirt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="0|9|0" startNode="0|9|0" widthNode="0|9|0|0" heightNode="0|9|0|1" groundType="grassRough"/>
<rampArea maxSlope="75" rootNode="0|9|1" startNode="0|9|1" widthNode="0|9|1|0" heightNode="0|9|1|1" groundType="grassRough" />
<rampArea maxSlope="75" rootNode="0|9|2" startNode="0|9|2" widthNode="0|9|2|0" heightNode="0|9|2|1" groundType="grassRough" />
<rampArea maxSlope="75" rootNode="0|9|3" startNode="0|9|3" widthNode="0|9|3|0" heightNode="0|9|3|1" groundType="grassRough" />
</rampAreas>
</leveling>
<foliageAreas>
<foliageArea fruitType="grass" rootNode="0|10|0" />
</foliageAreas>
<triggerMarkers>
<triggerMarker node="0|11" />
</triggerMarkers>
<hotspots>
<hotspot name="Sheep meadow" fullName="$l10n_animals_sheepPasture" imageName="SHEEP_MEADOW" hidable="true" category="CATEGORY_TRIGGERS" />
</hotspots>
<animatedObjects>
<animatedObject saveId="gate_01" >
<animation duration="1.5">
<part node="0|6|0|0|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|6|0|0|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|12" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|6|0|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|6|0|0" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|6|0|0" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
<animatedObject saveId="gate_02" >
<animation duration="1.5">
<part node="0|6|1|4|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|6|1|4|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|13" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|6|1|4" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|6|1|4" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|6|1|4" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
<animatedObject saveId="gate_03" >
<animation duration="1.5">
<part node="0|6|1|5|0">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 -120 0"/>
</part>
<part node="0|6|1|5|1">
<keyFrame time="0.0" rotation="0 0 0"/>
<keyFrame time="1.0" rotation="0 120 0"/>
</part>
</animation>
<controls triggerNode="0|14" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
<sounds>
<moving file="data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="0|6|1|5" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
<posEnd file="data/sounds/prefab/gate/gate_opened.wav" linkNode="0|6|1|5" volume="0.8" radius="25" innerRadius="3" />
<negEnd file="data/sounds/prefab/gate/gate_closed.wav" linkNode="0|6|1|5" volume="0.8" radius="25" innerRadius="3" />
</sounds>
</animatedObject>
</animatedObjects>
<husbandry saveId="Animals_SHEEP" hasStatistics="false">
<modules>
<module name="animals">
<config type="SHEEP" navmeshNode="0|5" animalLoadTriggerNode="0|0" maxNumAnimals="250" husbandryFileName="$dataS/character/sheepAnimalHusbandry.xml" placementRaycastDistance="2.0" carryingCapacity="50" rideableDeliveryStartNode="0|4|0" rideableDeliveryWidthNode="0|4|0|0" rideableDeliveryHeightNode="0|4|0|0" />
</module>
<module name="food">
<config node="0|1|0" exactFillRootNode="0" baleTriggerNode="3" animalPlacesNode="1" >
<fillPlane node="0|1|1" minY="-0.29" maxY="0" colorChange="true" />
</config>
</module>
<module name="water">
<config node="0|2|0" exactFillRootNode="0" fillTypes="WATER" acceptedToolTypes="undefined trailer">
<fillPlane node="0|2|1" minY="0.06" maxY="0.275" colorChange="true" />
</config>
</module>
<module name="foodSpillage">
<config fillType="GRASS_WINDROW">
<area startNode="0|1|0|2|0" widthNode="0|1|0|2|0|0" heightNode="0|1|0|2|0|1" />
<area startNode="0|1|0|2|1" widthNode="0|1|0|2|1|0" heightNode="0|1|0|2|1|1" />
<area startNode="0|1|0|2|2" widthNode="0|1|0|2|2|0" heightNode="0|1|0|2|2|1" />
<area startNode="0|1|0|2|3" widthNode="0|1|0|2|3|0" heightNode="0|1|0|2|3|1" />
</config>
</module>
<module name="pallets">
<config startNode="0|3|0|0" widthNode="0|3|0|0|0" heightNode="0|3|0|0|1" fillType="WOOL" filename="$data/objects/pallets/woolPallet/woolPallet.xml" fillUnitIndex="1"/>
</module>
</modules>
<placementRaycast distance="2" />
</husbandry>
<tipOcclusionUpdateArea sizeX="40" sizeZ="45" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>HE 700 StA</name>
<image>$data/placeables/woodCrusher/jenz/store_jenzHE700.png</image>
<price>72000</price>
<specs>
<fillTypes>treeSaplings</fillTypes>
</specs>
<functions>
<function>$l10n_function_placeableChipper</function>
</functions>
<dailyUpkeep>100</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>JENZ</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>986768</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>144318</indexBufferMemoryUsage>
<textureMemoryUsage>7514992</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>woodCrusher</placeableType>
<filename>$data/placeables/woodCrusher/jenz/jenzHE700.i3d</filename>
<placement testSizeX="3" testSizeZ="9" sizeX="2" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<woodCrusher priceScale="0.8" cutNode="0|2" cutSizeY="1.5" cutSizeZ="2" downForceNode="0|3" mainDrumRefNode="0|5" downForce="1" moveMaxForce="9" automaticallyTurnOn="true">
<moveTriggers>
<trigger node="0|0" />
</moveTriggers>
<moveCollisions>
<collision node="0|1|0" />
<collision node="0|1|1" />
<collision node="0|1|2" />
</moveCollisions>
<crushEffects>
<effectNode effectClass="ParticleEffect" effectNode="0|4|0" particleType="CRUSHER_DUST"/>
<effectNode effectClass="ParticleEffect" effectNode="0|4|1" particleType="CRUSHER_WOOD"/>
</crushEffects>
<animationNodes>
<animationNode node="1|0" rotSpeed="100" rotAxis="1" />
<animationNode node="1|1" rotSpeed="-450" rotAxis="1" />
<animationNode node="1|2" rotSpeed="450" rotAxis="1" />
<animationNode class="ScrollingAnimation" node="2" scrollSpeed="0.25" shaderParameterComponent="2" />
</animationNodes>
<sounds>
<idle template="WOOD_CHIPPER_IDLE" linkNode="0" />
<work template="WOOD_CHIPPER_WORK" linkNode="0" />
</sounds>
</woodCrusher>
<tipOcclusionUpdateArea sizeX="4" sizeZ="9" />
<clearAreas>
<clearArea startNode="7|0" widthNode="7|1" heightNode="7|2"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="8|0" widthNode="8|1" heightNode="8|2" groundType="asphalt"/>
</levelAreas>
<rampAreas> <!-- Deprecated! no longer used in script -->
<rampArea maxSlope="75" rootNode="9|0" startNode="9|0|0" widthNode="9|0|1" heightNode="9|0|2" groundType="asphalt"/>
<rampArea maxSlope="75" rootNode="9|1" startNode="9|1|0" widthNode="9|1|1" heightNode="9|1|2" groundType="asphalt"/>
<rampArea maxSlope="75" rootNode="9|2" startNode="9|2|0" widthNode="9|2|1" heightNode="9|2|2" groundType="asphalt"/>
<rampArea maxSlope="75" rootNode="9|3" startNode="9|3|0" widthNode="9|3|1" heightNode="9|3|2" groundType="asphalt"/>
</rampAreas>
</leveling>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>HDS 9/18-4 M</name>
<functions>
<function>$l10n_function_highPressureWasher</function>
</functions>
<image>$data/placeables/highPressureWasher/kaercher/store_kaercherHDS918-4M.png</image>
<price>4500</price>
<dailyUpkeep>5</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>KAERCHER</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>462328</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>93600</indexBufferMemoryUsage>
<textureMemoryUsage>7187264</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>highPressureWasher</placeableType>
<filename>$data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1.5" sizeZ="1.5" useRandomYRotation="false" useManualYRotation="true" alignToWorldY="false" pos1Node="1" pos2Node="2" pos3Node="3"/>
<highPressureWasher>
<handtool filename="$data/firstPerson/highPressureWasherLances/kaercher/hds9184MLance.xml" />
<lance node="0|0|0" />
<sounds>
<compressor template="PRESSURE_WASHER_RUN_01" linkNode="0" />
<switch template="PRESSURE_WASHER_SWITCH_01" linkNode="0|0|0|1" />
</sounds>
</highPressureWasher>
<tipOcclusionUpdateArea sizeX="2" sizeZ="2" />
<clearAreas>
<clearArea startNode="5|0" widthNode="5|1" heightNode="5|2"/>
</clearAreas>
<baseMaterial>
<material name="kaercherHDS918_4M_mat" baseNode="kaercherHDS918">
<shaderParameter name="colorMat1" value="KAERCHER_YELLOW2"/>
<shaderParameter name="colorMat2" value="KAERCHER_RED"/>
<shaderParameter name="colorMat3" value="KAERCHER_YELLOW1"/>
</material>
</baseMaterial>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_limeStation</name>
<image>$data/placeables/limeStation/store_buyingStation.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>136260</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>18876</indexBufferMemoryUsage>
<textureMemoryUsage>9087776</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>buyingStation</placeableType>
<filename>$data/placeables/limeStation/limeStation.i3d</filename>
<placement testSizeX="17" testSizeZ="10" sizeX="4" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<buyingStation stationName="$l10n_shopItem_limeStation" appearsOnPDA="true" storageRadius="0" fillSoundIdentifier="fillSound01">
<loadTrigger triggerNode="0|0" fillLitersPerSecond="500" infiniteCapacity="true" />
<fillType name="lime" priceScale="0.8" />
</buyingStation>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_limeStation</name>
<image>$data/placeables/limeStation/store_buyingStation.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>136260</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>18876</indexBufferMemoryUsage>
<textureMemoryUsage>9087776</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>buyingStation</placeableType>
<filename>$data/placeables/limeStation/limeStation.i3d</filename>
<placement testSizeX="17" testSizeZ="10" sizeX="4" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<buyingStation stationName="$l10n_shopItem_limeStation" appearsOnPDA="true" storageRadius="0" fillSoundIdentifier="fillSound01" hotspotTextOffset="0px 32px">
<loadTrigger triggerNode="0|0" fillLitersPerSecond="500" infiniteCapacity="true" />
<fillType name="lime" priceScale="0.8" />
</buyingStation>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_limeStation</name>
<image>$data/placeables/limeStation/store_buyingStation.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>136260</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>18876</indexBufferMemoryUsage>
<textureMemoryUsage>9087776</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>buyingStation</placeableType>
<filename>$data/placeables/limeStation/limeStation.i3d</filename>
<placement testSizeX="17" testSizeZ="10" sizeX="4" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<buyingStation stationName="$l10n_shopItem_limeStation" appearsOnPDA="true" storageRadius="0" fillSoundIdentifier="fillSound01" hotspotTextOffset="0px -8px">
<loadTrigger triggerNode="0|0" fillLitersPerSecond="500" infiniteCapacity="true" />
<fillType name="lime" priceScale="0.8" />
</buyingStation>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>Railroad Caller</name>
<image>data/placeables/railroadCaller/store_railroadCaller.png</image>
<price>28000</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>0</indexBufferMemoryUsage>
<textureMemoryUsage>0</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>railroadCaller</placeableType>
<filename>data/placeables/railroadCaller/railroadCaller.i3d</filename>
<placement testSizeX="7.5" testSizeZ="10" sizeX="3" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<trigger node="0" />
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>Railroad crossing</name>
<image>data/placeables/railroadCrossing/store_railroadCrossing.png</image>
<price>28000</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>0</indexBufferMemoryUsage>
<textureMemoryUsage>0</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>railroadCrossing</placeableType>
<filename>data/placeables/railroadCrossing/railroadCrossing.i3d</filename>
<placement testSizeX="7.5" testSizeZ="10" sizeX="3" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<activation startDistance="125" endDistance="125" />
<gates>
<gate node="0|0" startRot="0 0 0" endRot="90 0 0" duration="3" closingOffset="1.5" />
<gate node="1|0" startRot="0 0 0" endRot="90 0 0" duration="3" closingOffset="1.5"/>
</gates>
<signals>
<signal node="0|1" alternatingLights="true" />
<signal node="1|1" alternatingLights="true" />
</signals>
<sounds>
<crossing template="TRAIN_CROSSING_BELL_01" linkNode="0>" />
</sounds>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_storageSilo</name>
<functions>
<function>$l10n_function_storageSilo</function>
</functions>
<specs>
<capacity>200000</capacity>
<fillTypes>wheat barley canola maize oat sunflower soybean potato sugarBeet</fillTypes>
</specs>
<image>$data/placeables/mapDE/railroadSilo01/store_railroadSilo01.png</image>
<price>20000</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>68600</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>11292</indexBufferMemoryUsage>
<textureMemoryUsage>2010168</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>silo</placeableType>
<filename>$data/placeables/mapDE/railroadSilo01/railroadSilo01.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />
<loadingStation stationName="$l10n_station_grainSiloRailroad01" appearsOnPDA="false" storageRadius="50" fillSoundIdentifier="fillSound01">
<loadTrigger triggerNode="0|1|0|0|0" fillLitersPerSecond="2000" dischargeNode="0|1|0|0|1">
<effectNode effectNode="0|1|0|0|2|0" materialType="unloading" materialTypeId="3" fadeTime="0.5" />
<effectNode effectNode="0|1|0|0|2|1" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
</loadTrigger>
<loadTrigger triggerNode="0|1|1|0|0" fillLitersPerSecond="2000" dischargeNode="0|1|1|0|1">
<effectNode effectNode="0|1|1|0|2|0" materialType="unloading" materialTypeId="3" fadeTime="0.5" />
<effectNode effectNode="0|1|1|0|2|1" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
</loadTrigger>
</loadingStation>
<unloadingStation stationName="$l10n_station_grainSiloRailroad01" appearsOnPDA="true" storageRadius="50">
<unloadTrigger exactFillRootNode="0|0|0|0|0" />
<unloadTrigger exactFillRootNode="0|0|1|0|0" />
</unloadingStation>
<storages perFarm="true">
<storage node="0|2" fillTypes="wheat barley canola maize oat sunflower soybean potato sugarBeet sugarCane" capacityPerFillType="200000" costsPerFillLevelAndDay="0.005" />
</storages>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_storageSilo</name>
<functions>
<function>$l10n_function_storageSilo</function>
</functions>
<specs>
<capacity>200000</capacity>
<fillTypes>wheat barley canola maize oat sunflower soybean potato sugarBeet</fillTypes>
</specs>
<image>$data/placeables/mapDE/railroadSilo02/store_railroadSilo02.png</image>
<price>20000</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>68600</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>11292</indexBufferMemoryUsage>
<textureMemoryUsage>2010168</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>silo</placeableType>
<filename>$data/placeables/mapDE/railroadSilo02/railroadSilo02.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />
<loadingStation stationName="$l10n_station_grainSiloRailroad02" appearsOnPDA="false" storageRadius="50" fillSoundIdentifier="fillSound01">
<loadTrigger triggerNode="0|1|0|0|0" fillLitersPerSecond="2000" dischargeNode="0|1|0|0|1">
<effectNode effectNode="0|1|0|0|2|0" materialType="unloading" materialTypeId="3" fadeTime="0.5" />
<effectNode effectNode="0|1|0|0|2|1" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
</loadTrigger>
<loadTrigger triggerNode="0|1|1|0|0" fillLitersPerSecond="2000" dischargeNode="0|1|1|0|1">
<effectNode effectNode="0|1|1|0|2|0" materialType="unloading" materialTypeId="3" fadeTime="0.5" />
<effectNode effectNode="0|1|1|0|2|1" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
</loadTrigger>
</loadingStation>
<unloadingStation stationName="$l10n_station_grainSiloRailroad02" appearsOnPDA="true" storageRadius="50">
<unloadTrigger exactFillRootNode="0|0|0|0|0" />
<unloadTrigger exactFillRootNode="0|0|1|0|0" />
</unloadingStation>
<storages perFarm="true">
<storage node="0|2" fillTypes="wheat barley canola maize oat sunflower soybean potato sugarBeet sugarCane" capacityPerFillType="200000" costsPerFillLevelAndDay="0.005" />
</storages>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_sandcastle</name>
<functions>
<function>$l10n_function_decoration</function>
</functions>
<image>data/placeables/sandCastle/store_sandCastle.png</image>
<price>200</price>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>decoration</category>
<vertexBufferMemoryUsage>55808</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>11052</indexBufferMemoryUsage>
<textureMemoryUsage>524408</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>placeable</placeableType>
<filename>data/placeables/sandCastle/sandCastle.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30" >
<levelAreas>
<levelArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1" groundType="sand"/>
</levelAreas>
</leveling>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_sellStation</name>
<image>$data/placeables/mapBase/sellStation/store_farmSilo.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>604444</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>71982</indexBufferMemoryUsage>
<textureMemoryUsage>64</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>sellingStation</placeableType>
<filename>$data/placeables/mapBase/sellStation/sellStation.i3d</filename>
<placement testSizeX="17" testSizeZ="10" sizeX="4" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<sellingStation stationName="SellStation" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="200000" fullPriceRecoverHours="48">
<unloadTrigger exactFillRootNode="0|0|0" />
<fillType name="wheat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="barley" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="canola" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sunflower" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="soybean" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="maize" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="potato" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarBeet" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarCane" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="cotton" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
</sellingStation>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_sellingStationBales</name>
<image>$data/placeables/mapDE/sellingStations/store_sellingStationBales.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>1152</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>144</indexBufferMemoryUsage>
<textureMemoryUsage>64</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>sellingStation</placeableType>
<filename>$data/placeables/mapDE/sellingStationBales/sellingStationBales.i3d</filename>
<placement testSizeX="15" testSizeZ="8" sizeX="4" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<sellingStation stationName="$l10n_station_barn" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="100000" fullPriceRecoverHours="48">
<unloadTrigger exactFillRootNode="0" baleTriggerNode="1" />
<fillType name="straw" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="dryGrass_windrow" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="grass_windrow" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="silage" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
</sellingStation>
</placeable>

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@ -0,0 +1,37 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_sellStation</name>
<image>$data/placeables/mapDE/sellingStationGeneric/store_sellingStationGeneric.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>0</indexBufferMemoryUsage>
<textureMemoryUsage>0</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>sellingStation</placeableType>
<filename>$data/placeables/mapDE/sellingStationGeneric/sellingStationGeneric.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />
<sellingStation stationName="SellingStationGeneric" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="100000" fullPriceRecoverHours="48">
<unloadTrigger exactFillRootNode="0|0|0|0|0" />
<fillType name="wheat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="barley" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="canola" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sunflower" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="soybean" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="maize" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="potato" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarBeet" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarCane" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
</sellingStation>
</placeable>

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@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_sellStation</name>
<image>$data/placeables/mapDE/sellingStationGeneric/store_sellingStationMill02.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>0</indexBufferMemoryUsage>
<textureMemoryUsage>0</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>sellingStation</placeableType>
<filename>$data/placeables/mapDE/sellingStationGeneric/sellingStationGeneric.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />
<sellingStation stationName="$l10n_station_mill02" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="100000" fullPriceRecoverHours="48" hotspotTextOffset="0px 36px">
<unloadTrigger exactFillRootNode="0|0|0|0|0" baleTriggerNode="0|0|0|0|1" />
<fillType name="wheat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="barley" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="canola" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sunflower" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="soybean" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="maize" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="potato" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarBeet" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarCane" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="oat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="egg" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="milk" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
</sellingStation>
</placeable>

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@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_sellStation</name>
<image>$data/placeables/mapDE/sellingStationGeneric/store_sellingStationPort01.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>15456</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>1776</indexBufferMemoryUsage>
<textureMemoryUsage>1485840</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>sellingStation</placeableType>
<filename>$data/placeables/mapDE/sellingStationGeneric/sellingStationGeneric.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />
<sellingStation stationName="$l10n_station_port01" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="100000" fullPriceRecoverHours="48">
<unloadTrigger exactFillRootNode="0|0|0|0|0" baleTriggerNode="0|0|0|0|1" />
<fillType name="wheat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="barley" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="canola" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sunflower" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="soybean" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="maize" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="potato" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarBeet" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarCane" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="oat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="egg" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="milk" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
</sellingStation>
</placeable>

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@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_sellStation</name>
<image>$data/placeables/mapDE/sellingStationGeneric/store_sellingStationPort02.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>15456</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>1776</indexBufferMemoryUsage>
<textureMemoryUsage>1485840</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>sellingStation</placeableType>
<filename>$data/placeables/mapDE/sellingStationGeneric/sellingStationGeneric.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />
<sellingStation stationName="$l10n_station_port02" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="100000" fullPriceRecoverHours="48" hotspotTextOffset="0px 36px">
<unloadTrigger exactFillRootNode="0|0|0|0|0" baleTriggerNode="0|0|0|0|1" />
<fillType name="wheat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="barley" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="canola" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sunflower" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="soybean" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="maize" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="potato" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarBeet" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarCane" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="oat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="egg" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="milk" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
</sellingStation>
</placeable>

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@ -0,0 +1,27 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>shopItem_sellingStationVehicles</name>
<image>data/placeables/mapDE/store_sellingStationVehicles.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>0</indexBufferMemoryUsage>
<textureMemoryUsage>0</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>workshop</placeableType>
<filename>$data/placeables/mapDE/sellingStationVehicles/sellingStationVehicles.i3d</filename>
<placement testSizeX="7.5" testSizeZ="10" sizeX="3" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<sellingPoint playerTriggerNode="1" iconNode="1|0" sellTriggerNode="0" ownWorkshop="false" />
</placeable>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>shopItem_sellingStationWood</name>
<image>data/placeables/mapDE/store_sellingStationWood.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>1464</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>216</indexBufferMemoryUsage>
<textureMemoryUsage>174864</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>woodSellPlacable</placeableType>
<filename>$data/placeables/mapDE/sellingStationWood/sellingStationWood.i3d</filename>
<placement testSizeX="7.5" testSizeZ="10" sizeX="3" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<woodSellStation stationName="$l10n_station_sawmill" triggerNode="0" sellTrigger="1" appearsOnPDA="false" />
</placeable>

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@ -0,0 +1,29 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_sellingStation</name>
<image>$data/placeables/mapDE/sellingStationWoodChips/store_sellingStationWoodChips.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>576</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>72</indexBufferMemoryUsage>
<textureMemoryUsage>64</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>sellingStation</placeableType>
<filename>$data/placeables/mapDE/sellingStationWoodChips/sellingStationWoodChips.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />
<sellingStation stationName="$l10n_station_sawmill" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="100000" fullPriceRecoverHours="48">
<unloadTrigger exactFillRootNode="0|0|0|0|0" />
<fillType name="woodChips" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
</sellingStation>
</placeable>

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@ -0,0 +1,31 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_station_spinnery</name>
<image>$data/placeables/mapSA/sellingStations/store_sellingStationWool.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>576</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>72</indexBufferMemoryUsage>
<textureMemoryUsage>64</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>sellingStation</placeableType>
<filename>$data/placeables/mapDE/sellingStationWool/sellingStationWool.i3d</filename>
<placement testSizeX="15" testSizeZ="8" sizeX="4" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<sellingStation stationName="$l10n_station_spinnery" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="100000" fullPriceRecoverHours="48">
<unloadTrigger exactFillRootNode="0" baleTriggerNode="1" />
<fillType name="wool" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="cotton" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
</sellingStation>
</placeable>

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@ -0,0 +1,43 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_siloExtensionLarge</name>
<specs>
<capacity>150000</capacity>
<fillTypes>wheat barley canola maize oat sunflower soybean</fillTypes>
</specs>
<image>$data/placeables/farmSilos/store_siloExtension.png</image>
<functions>
<function>$l10n_function_siloExtension</function>
</functions>
<price>90000</price>
<dailyUpkeep>25</dailyUpkeep>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>silos</category>
<vertexBufferMemoryUsage>100672</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>13992</indexBufferMemoryUsage>
<textureMemoryUsage>4194424</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>siloExtension</placeableType>
<filename>data/placeables/farmSilos/siloExtension.i3d</filename>
<placement testSizeX="6" testSizeZ="6" sizeX="5" sizeZ="5" useRandomYRotation="false" useManualYRotation="true" />
<tipOcclusionUpdateArea sizeX="5" sizeZ="5" />
<storage node="3" fillTypeCategories="farmsilo" capacityPerFillType="100000" />
<clearAreas>
<clearArea startIndex="2|0" widthIndex="2|1" heightIndex="2|2"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="2|0" widthNode="2|1" heightNode="2|2" groundType="asphalt"/>
</levelAreas>
</leveling>
</placeable>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>Horse Husbandry</name>
<image>data/store/store_empty.png</image>
<price>150000</price>
<functions>
<function>A place to keep your horses save.</function>
</functions>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>Lizard</brand>
<species>placeable</species>
<category>animalpens</category>
<maxItemCount>1</maxItemCount>
<vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>0</indexBufferMemoryUsage>
<textureMemoryUsage>0</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>husbandry</placeableType>
<filename>data/placeables/animalHusbandry/AHSml_general.i3d</filename>
<placement testSizeX="36.0" testSizeZ="36.0" sizeX="30" sizeZ="30" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="0|7|0" widthNode="0|7|1" heightNode="0|7|2"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="0|8|0" widthNode="0|8|1" heightNode="0|8|2"/>
</levelAreas>
</leveling>
<husbandry saveId="Animals_HORSE" hasStatistics="false">
<modules>
<module name="animals">
<config type="HORSE" navmeshNode="0|13" animalLoadTriggerNode="0|0" maxNumAnimals="50" husbandryFileName="$dataS/character/horseAnimalHusbandry.xml" placementRaycastDistance="2.0" carryingCapacity="50" rideableDeliveryStartNode="0|14|0" rideableDeliveryWidthNode="0|14|1" rideableDeliveryHeightNode="0|14|2" />
</module>
<module name="food">
<config node="0|1|0" exactFillRootNode="0" animalPlacesNode="1" >
<fillPlane node="0|1|1" minY="-0.29" maxY="0" colorChange="true" />
</config>
</module>
<module name="water">
<config node="0|2" exactFillRootNode="0" fillTypes="WATER" acceptedToolTypes="undefined trailer">
<fillPlane node="0|2|1" minY="0.06" maxY="0.275" colorChange="true" />
</config>
</module>
<module name="liquidManure">
<config node="0|3|0" fillTypes="LIQUIDMANURE" triggerNode="0">
<fillPlane node="0|3|0|1" minY="-0.5" maxY="0.5" />
</config>
</module>
<module name="manure">
<config startNode="0|5|0" widthNode="0|5|1" heightNode="0|5|2" fillType="MANURE"/>
</module>
<module name="pallets">
<config startNode="0|12|0|0" widthNode="0|12|0|1" heightNode="0|12|0|2" fillType="WOOL" filename="$data/objects/pallets/woolPallet/woolPallet.xml" size="2.0" fillUnitIndex="1"/>
</module>
<module name="foodSpillage">
<config fillType="GRASS_WINDROW">
<area startNode="0|1|0|2|0|0" widthNode="0|1|0|2|0|1" heightNode="0|1|0|2|0|2" />
<area startNode="0|1|0|2|1|0" widthNode="0|1|0|2|1|1" heightNode="0|1|0|2|1|2" />
<area startNode="0|1|0|2|2|0" widthNode="0|1|0|2|2|1" heightNode="0|1|0|2|2|2" />
<area startNode="0|1|0|2|3|0" widthNode="0|1|0|2|3|1" heightNode="0|1|0|2|3|2" />
</config>
</module>
<module name="milk">
<config node="0|15" fillTypes="MILK" triggerNode="0" />
</module>
<module name="straw">
<config node="0|1|4" exactFillRootNode="0" fillTypes="STRAW"/>
</module>
</modules>
<placementRaycast distance="2" />
</husbandry>
</placeable>

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@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_sellingStation</name>
<image>$data/placeables/mapDE/grainElevatorEast/store_trainStationMill.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>43552</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>4620</indexBufferMemoryUsage>
<textureMemoryUsage>2010168</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>sellingStation</placeableType>
<filename>$data/placeables/mapDE/trainStationMill/trainStationMill.i3d</filename>
<placement testSizeX="1" testSizeZ="1" sizeX="1" sizeZ="1" useRandomYRotation="false" useManualYRotation="true" />
<sellingStation stationName="$l10n_station_mill01" appearsOnPDA="true" storageRadius="0" litersForFullPriceDrop="100000" fullPriceRecoverHours="48">
<unloadTrigger exactFillRootNode="0|0|0|0|0" />
<unloadTrigger exactFillRootNode="0|0|1|0|0" />
<fillType name="wheat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="barley" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="canola" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sunflower" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="soybean" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="maize" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="potato" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarBeet" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="sugarCane" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="oat" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="egg" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
<fillType name="milk" priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
</sellingStation>
</placeable>

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@ -0,0 +1,75 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>TrainSystem</name>
<image>data/placeables/mapBase/store_trainSystem.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>83504</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>7680</indexBufferMemoryUsage>
<textureMemoryUsage>64</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>trainPlaceable</placeableType>
<filename>data/placeables/mapBase/trainSystem/trainSystem.i3d</filename>
<placement testSizeX="7.5" testSizeZ="10" sizeX="3" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<trainSystem>
<spline node="0" splineYOffset="0.155" />
<electricitySpline node="0|0" splineYOffset="0" />
<train>
<vehicle xmlFilename="$data/vehicles/train/locomotive01/locomotive01.xml" />
<vehicle xmlFilename="$data/vehicles/train/wagonGrain/wagonGrain.xml" />
<vehicle xmlFilename="$data/vehicles/train/wagonWoodChips/wagonWoodChips.xml" />
<vehicle xmlFilename="$data/vehicles/train/wagonTimber/wagonTimber.xml" />
<vehicle xmlFilename="$data/vehicles/train/wagonSugarbeets/wagonSugarbeets.xml" />
<vehicle xmlFilename="$data/vehicles/train/wagonVehicles/wagonVehicles.xml" />
</train>
<railroadCallers>
<railroadCaller triggerNode="1|0" />
<railroadCaller triggerNode="2|0" />
</railroadCallers>
<railroadCrossings>
<railroadCrossing rootNode="3">
<activation startDistance="125" endDistance="125" />
<gates>
<gate node="3|0|0" startRot="0 0 0" endRot="90 0 0" duration="3" closingOffset="1.5" />
<gate node="3|1|0" startRot="0 0 0" endRot="90 0 0" duration="3" closingOffset="1.5"/>
</gates>
<signals>
<signal node="3|0|1" alternatingLights="true" />
<signal node="3|1|1" alternatingLights="true" />
</signals>
<sounds>
<crossing template="TRAIN_CROSSING_BELL_01" linkNode="3" />
</sounds>
</railroadCrossing>
<railroadCrossing rootNode="3">
<activation startDistance="125" endDistance="125" />
<gates>
<gate node="4|0|0" startRot="0 0 0" endRot="90 0 0" duration="3" closingOffset="1.5" />
<gate node="4|1|0" startRot="0 0 0" endRot="90 0 0" duration="3" closingOffset="1.5"/>
</gates>
<signals>
<signal node="4|0|1" alternatingLights="true" />
<signal node="4|1|1" alternatingLights="true" />
</signals>
<sounds>
<crossing template="TRAIN_CROSSING_BELL_01" linkNode="4" />
</sounds>
</railroadCrossing>
</railroadCrossings>
</trainSystem>
</placeable>

View File

@ -0,0 +1,42 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_fillType_water</name>
<image>$data/placeables/mapDE/waterFillTriggers/store_waterFillTriggers.png</image>
<price>1</price>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>576</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>72</indexBufferMemoryUsage>
<textureMemoryUsage>64</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>buyingStation</placeableType>
<filename>$data/placeables/mapDE/waterFillTriggers/waterFillTriggers.i3d</filename>
<placement testSizeX="5" testSizeZ="10" sizeX="3" sizeZ="3" useRandomYRotation="false" useManualYRotation="true" />
<buyingStation stationName="waterFillTrigger" appearsOnPDA="false" storageRadius="0" fillSoundIdentifier="fillSound01">
<loadTrigger triggerNode="0" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="1" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="2" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="3" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="4" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="5" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="6" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="7" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="8" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="9" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="10" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="11" fillLitersPerSecond="200" autoStart="true"/>
<loadTrigger triggerNode="12" fillLitersPerSecond="200" autoStart="true"/>
<fillType name="water" priceScale="0" />
</buyingStation>
</placeable>

View File

@ -0,0 +1,44 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
<storeData>
<name>$l10n_shopItem_waterTower</name>
<image>$data/placeables/waterTank/store_waterTank.png</image>
<functions>
<function>$l10n_function_waterTower</function>
</functions>
<price>5000</price>
<dailyUpkeep>5</dailyUpkeep>
<canBeSold>true</canBeSold>
<showInStore>true</showInStore>
<lifetime>1000</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<species>placeable</species>
<category>placeableMisc</category>
<vertexBufferMemoryUsage>48896</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>8640</indexBufferMemoryUsage>
<textureMemoryUsage>2097256</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<placeableType>buyingStation</placeableType>
<filename>$data/placeables/waterTank/waterTank.i3d</filename>
<placement testSizeX="17" testSizeZ="17" sizeX="12" sizeZ="12" useRandomYRotation="false" useManualYRotation="true" />
<clearAreas>
<clearArea startNode="2|0" widthNode="2|0|0" heightNode="2|0|1"/>
</clearAreas>
<leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
<levelAreas>
<levelArea startNode="3|0" widthNode="3|0|0" heightNode="3|0|1" groundType="dirt"/>
</levelAreas>
</leveling>
<buyingStation stationName="waterFillTrigger" appearsOnPDA="false" storageRadius="0" fillSoundIdentifier="fillSound01">
<loadTrigger triggerNode="1" fillLitersPerSecond="200" autoStart="true"/>
<fillType name="water" priceScale="0" />
</buyingStation>
</placeable>

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